Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
On homogeneity, or how I finally got past the people talking past each other part
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jasin" data-source="post: 4924485" data-attributes="member: 7531"><p>Isn't this also very present in 4E? Perhaps not as present as in 3E, but enough to be an issue?</p><p></p><p>Opting for a shield fighter vs. a (pre-errata) battle rager fighter? Opting for warlock vs. a sorcerer? Opting to have any bracer slot item that's not iron armbands of power vs. iron armbands of power? Any weapon that is not bloodclaw vs. a bloodclaw? Numerous powers which get passed again and again vs. those that get picked again and again?</p><p></p><p>This is my experience, and while it's not the issue originally under question, it's very much interconnected. Most people want both variety and equality, and are willing to trade one off against the other, only in different amounts. I like the difference in structure between the 3E fighter and the 3E wizard, but I hate the fact that wizard is awesome and the fighter not so much. I'd be willing to sacrifice that bit of variety if it meant that everyone is awesome, but that is decidedly not my experience in 4E.</p><p></p><p>To extend the sports analogy, 3E has the golfer and the footballer. It kind of sucks that each mostly sits out the other guy's game, and it really sucks that they're mostly playing football, rugby and wrestling with just a bit of golf. But 4E has the pro quarterback and the amateur league tackle. No-one is as stuck as the golfer, but they're still not getting anywhere near equal spotlight time, and all they ever do is play football.</p></blockquote><p></p>
[QUOTE="jasin, post: 4924485, member: 7531"] Isn't this also very present in 4E? Perhaps not as present as in 3E, but enough to be an issue? Opting for a shield fighter vs. a (pre-errata) battle rager fighter? Opting for warlock vs. a sorcerer? Opting to have any bracer slot item that's not iron armbands of power vs. iron armbands of power? Any weapon that is not bloodclaw vs. a bloodclaw? Numerous powers which get passed again and again vs. those that get picked again and again? This is my experience, and while it's not the issue originally under question, it's very much interconnected. Most people want both variety and equality, and are willing to trade one off against the other, only in different amounts. I like the difference in structure between the 3E fighter and the 3E wizard, but I hate the fact that wizard is awesome and the fighter not so much. I'd be willing to sacrifice that bit of variety if it meant that everyone is awesome, but that is decidedly not my experience in 4E. To extend the sports analogy, 3E has the golfer and the footballer. It kind of sucks that each mostly sits out the other guy's game, and it really sucks that they're mostly playing football, rugby and wrestling with just a bit of golf. But 4E has the pro quarterback and the amateur league tackle. No-one is as stuck as the golfer, but they're still not getting anywhere near equal spotlight time, and all they ever do is play football. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
On homogeneity, or how I finally got past the people talking past each other part
Top