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<blockquote data-quote="hawkeyefan" data-source="post: 8978815" data-attributes="member: 6785785"><p>This is an interesting point, and part of why I posed the question about player choice. What if the player's want (to keep playing that character) is at odds with what the character wants (some goal that may result in their death)? What will the player choose then? To keep playing their character or to honor what the character has been about? </p><p></p><p>Or, as in the game I ran which I was thinking of when I asked the question, what if the player had to choose between letting the character die, or having the character changed in a significant way? Not in a way that may as well be character death (which I think describes most of the examples provided by [USER=29398]@Lanefan[/USER], though some I think were temporary or can be readily fixed) but in a way that matters to the fiction. </p><p></p><p>I find it hard to separate the kind of care you've described that a player may have for a character with care of the events that happen in the fiction, and so I don't see it as so clearly a preference of one over the other... I don't know if "most players" would choose to keep their character alive in these cases. Not if they care about the fiction in this kind of deep way.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8978815, member: 6785785"] This is an interesting point, and part of why I posed the question about player choice. What if the player's want (to keep playing that character) is at odds with what the character wants (some goal that may result in their death)? What will the player choose then? To keep playing their character or to honor what the character has been about? Or, as in the game I ran which I was thinking of when I asked the question, what if the player had to choose between letting the character die, or having the character changed in a significant way? Not in a way that may as well be character death (which I think describes most of the examples provided by [USER=29398]@Lanefan[/USER], though some I think were temporary or can be readily fixed) but in a way that matters to the fiction. I find it hard to separate the kind of care you've described that a player may have for a character with care of the events that happen in the fiction, and so I don't see it as so clearly a preference of one over the other... I don't know if "most players" would choose to keep their character alive in these cases. Not if they care about the fiction in this kind of deep way. [/QUOTE]
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