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<blockquote data-quote="Lanefan" data-source="post: 8998747" data-attributes="member: 29398"><p>Neither. Though we didn't realize it at the time, we were trying to prevent a cataclysm. We initially thought we'd succeeded at the primary goals of the adventure (we took out the bad guys (Drow) and stopped them destroying the space station - looooong story!) but it turned out all we'd done was delay things by one moon cycle as the Drow had managed to - barely - do enough to set it off. We didn't know what specific things we had to stop them from doing, and one of them managed to do [something - I forget what] while, I think, under spell attack from my Illusionist who had chased that one Drow into a different room.</p><p></p><p>So, we go home afterwards for the usual between-adventure downtime...and before we get back into the field the world falls apart (literally - it split into four different versions of itself) and the campaign ends. On the meta-side, the DM had burned out on that campaign and wanted to reboot with something new.</p><p></p><p>The same DM rebooted that campaign years later in real time and centuries later in game time and we're still trying to fix the mess our old characters made.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8998747, member: 29398"] Neither. Though we didn't realize it at the time, we were trying to prevent a cataclysm. We initially thought we'd succeeded at the primary goals of the adventure (we took out the bad guys (Drow) and stopped them destroying the space station - looooong story!) but it turned out all we'd done was delay things by one moon cycle as the Drow had managed to - barely - do enough to set it off. We didn't know what specific things we had to stop them from doing, and one of them managed to do [something - I forget what] while, I think, under spell attack from my Illusionist who had chased that one Drow into a different room. So, we go home afterwards for the usual between-adventure downtime...and before we get back into the field the world falls apart (literally - it split into four different versions of itself) and the campaign ends. On the meta-side, the DM had burned out on that campaign and wanted to reboot with something new. The same DM rebooted that campaign years later in real time and centuries later in game time and we're still trying to fix the mess our old characters made. [/QUOTE]
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