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On Marking ("Why you little . . . ")
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<blockquote data-quote="Staffan" data-source="post: 4486313" data-attributes="member: 907"><p>The paladin's Divine Challenge ability is a magic ability. It's basically a curse of sorts that forces the opponent to focus some of its attention on the paladin (hence the -2 on attacks not including the paladin), and brings down divine vengeance (a bit of damage) if he attacks elsewhere.</p><p></p><p>Plus, the paladin has to either attack the opponent he has marked or end his turn adjacent to it, or the mark goes away.</p><p></p><p>The swordmage's Arcane Challenge is also magical in nature, and comes in two flavors: assault (teleport to target and attack them), and shielding (block some of the damage to someone else).</p><p></p><p>The fighter's Combat Challenge is mostly effective in melee (you can give the opponent -2 to hit others at range, but you don't get the "attack me or suffer" thing), and is based on badass combat techniques that penalizes the opponent for not focusing on you.</p><p></p><p>Other classes can occasionally mark opponents (e.g. the cleric power Healing Strike), but generally not as an at-will thing, and their marks don't carry the special riders the defender classes' marks do.</p></blockquote><p></p>
[QUOTE="Staffan, post: 4486313, member: 907"] The paladin's Divine Challenge ability is a magic ability. It's basically a curse of sorts that forces the opponent to focus some of its attention on the paladin (hence the -2 on attacks not including the paladin), and brings down divine vengeance (a bit of damage) if he attacks elsewhere. Plus, the paladin has to either attack the opponent he has marked or end his turn adjacent to it, or the mark goes away. The swordmage's Arcane Challenge is also magical in nature, and comes in two flavors: assault (teleport to target and attack them), and shielding (block some of the damage to someone else). The fighter's Combat Challenge is mostly effective in melee (you can give the opponent -2 to hit others at range, but you don't get the "attack me or suffer" thing), and is based on badass combat techniques that penalizes the opponent for not focusing on you. Other classes can occasionally mark opponents (e.g. the cleric power Healing Strike), but generally not as an at-will thing, and their marks don't carry the special riders the defender classes' marks do. [/QUOTE]
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