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*TTRPGs General
On Marking ("Why you little . . . ")
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<blockquote data-quote="Staffan" data-source="post: 4489693" data-attributes="member: 907"><p>Another way of looking at it:</p><p></p><p>Conditions don't stack. Just like you don't get +4 to hit a dazed, prone opponent (because you only get the Combat Advantage bonus once), you don't get -4 to hit because you're marked twice. A case could be made (in the absence of the "new marks overwrite old" rule) that someone who's marked by both a paladin and a fighter would have -2 to hit regardless of whom he attacks, because if he attacks the paladin the fighter's mark triggers, and if he attacks the fighter the paladin's mark triggers.</p><p></p><p>However, that defeats the point of marks. The idea is to encourage the marked opponent to attack the marker, by penalizing him for attacking anyone else. If he gets the penalty regardless of whom he attacks, he might as well go after the soft targets anyway.</p></blockquote><p></p>
[QUOTE="Staffan, post: 4489693, member: 907"] Another way of looking at it: Conditions don't stack. Just like you don't get +4 to hit a dazed, prone opponent (because you only get the Combat Advantage bonus once), you don't get -4 to hit because you're marked twice. A case could be made (in the absence of the "new marks overwrite old" rule) that someone who's marked by both a paladin and a fighter would have -2 to hit regardless of whom he attacks, because if he attacks the paladin the fighter's mark triggers, and if he attacks the fighter the paladin's mark triggers. However, that defeats the point of marks. The idea is to encourage the marked opponent to attack the marker, by penalizing him for attacking anyone else. If he gets the penalty regardless of whom he attacks, he might as well go after the soft targets anyway. [/QUOTE]
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On Marking ("Why you little . . . ")
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