Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
On meaningless restrictions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Helldritch" data-source="post: 7913617" data-attributes="member: 6855114"><p>I am at the absolute opposite of this thread. I think that in 5ed they went way overboard in the removal of many restrictions. If you want a game where you decide exactly what your class is, go to GURPS! You could litteraly build your class from the ground up.</p><p></p><p>In my heart, D&D is a game of high fantasy where the heroes try their best to help save the weak and innocents from the evil that abound. They try to do it with their strengths, weaknesses and limitations.</p><p></p><p>The removal of some limitations allow for some really strong power gaming. Want a mage in full plate? Roll for fighter, do Eldritch Knight then switch to mage. If you don't mind loosing one ASI then 3 levels in the fighter is enough and once you're level 20 you have access to level 9 spells anyways. And you are in full plate with shield! This is nothing to sneeze at. In previous editions you had to keep your multiclassing within two levels of each other save for your prefered racial class. This was meant to prevent the multiple class dipping we see in some games. Some people are shocked when I say that I allow only one switch per characters. No back and forth. When you abandon a class, it is for good. With the many restrictions I am applying, I do not have troubles with any feats, even the combo of GWM and PM; simply because I stop the power gamers in their tracks.</p><p></p><p>Giving other examples would make me write a whole book but I do apply quite a few restrictions and it works out quite fine. For the moments, the few restrictions that we have in 5ed are a necessity. We have more than enough possibilities to make any concept doable.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 7913617, member: 6855114"] I am at the absolute opposite of this thread. I think that in 5ed they went way overboard in the removal of many restrictions. If you want a game where you decide exactly what your class is, go to GURPS! You could litteraly build your class from the ground up. In my heart, D&D is a game of high fantasy where the heroes try their best to help save the weak and innocents from the evil that abound. They try to do it with their strengths, weaknesses and limitations. The removal of some limitations allow for some really strong power gaming. Want a mage in full plate? Roll for fighter, do Eldritch Knight then switch to mage. If you don't mind loosing one ASI then 3 levels in the fighter is enough and once you're level 20 you have access to level 9 spells anyways. And you are in full plate with shield! This is nothing to sneeze at. In previous editions you had to keep your multiclassing within two levels of each other save for your prefered racial class. This was meant to prevent the multiple class dipping we see in some games. Some people are shocked when I say that I allow only one switch per characters. No back and forth. When you abandon a class, it is for good. With the many restrictions I am applying, I do not have troubles with any feats, even the combo of GWM and PM; simply because I stop the power gamers in their tracks. Giving other examples would make me write a whole book but I do apply quite a few restrictions and it works out quite fine. For the moments, the few restrictions that we have in 5ed are a necessity. We have more than enough possibilities to make any concept doable. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
On meaningless restrictions
Top