Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
On playing Druids
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Umbran" data-source="post: 2996145" data-attributes="member: 177"><p>Well, the typical "neutral" is now more like "I really don't care enough about this to stick my neck out". A Neutral person can be a stauch defender of friends and family, and he may have any number of likes and dislikes. He can even recognize that Good is, well, nicer to live with than Evil. But he does not personally care about what happens to people on the whole to stick his neck out for them. Or against them - he takes no joy in hurting peopple either. Nor does he care about human (or humanoid) organization or freedom (Law and Chaos). The typical druid may often seem a bit mercenary, because he won't help people merely because it is the right thing to do, like most heroes <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Simply put, your druid probably simply has concerns other than people and what happens to them. </p><p></p><p>Undead - well, that depends on the cosmology. In most worlds, undead are either a perversion of life, or not your concern. Remember that on the whole, undead don't interact with the normal environment - they don't need to eat or burn fuel or build cities or anything. The tougher ones are actively evil and hurt people, but who cares about people? You may only care about them when they're doing something that harms nature.</p><p></p><p>Cities - either they are a natural part of humanoid existence that must be kept in balance with the rest of the world, or they're a blight. Take your pick. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Dungeons - well, your typical artificial dungeon doesn't really impinge on teh rest of the world much, other than harboring an unnatural concentration of monsters that may prey on local flora and fauna. Cave systems, however, are quite natural. "Nature" is not limited to trees and grass, after all.</p></blockquote><p></p>
[QUOTE="Umbran, post: 2996145, member: 177"] Well, the typical "neutral" is now more like "I really don't care enough about this to stick my neck out". A Neutral person can be a stauch defender of friends and family, and he may have any number of likes and dislikes. He can even recognize that Good is, well, nicer to live with than Evil. But he does not personally care about what happens to people on the whole to stick his neck out for them. Or against them - he takes no joy in hurting peopple either. Nor does he care about human (or humanoid) organization or freedom (Law and Chaos). The typical druid may often seem a bit mercenary, because he won't help people merely because it is the right thing to do, like most heroes :) Simply put, your druid probably simply has concerns other than people and what happens to them. Undead - well, that depends on the cosmology. In most worlds, undead are either a perversion of life, or not your concern. Remember that on the whole, undead don't interact with the normal environment - they don't need to eat or burn fuel or build cities or anything. The tougher ones are actively evil and hurt people, but who cares about people? You may only care about them when they're doing something that harms nature. Cities - either they are a natural part of humanoid existence that must be kept in balance with the rest of the world, or they're a blight. Take your pick. :) Dungeons - well, your typical artificial dungeon doesn't really impinge on teh rest of the world much, other than harboring an unnatural concentration of monsters that may prey on local flora and fauna. Cave systems, however, are quite natural. "Nature" is not limited to trees and grass, after all. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
On playing Druids
Top