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General Tabletop Discussion
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On playing new game systems
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<blockquote data-quote="aramis erak" data-source="post: 7903012" data-attributes="member: 6779310"><p>Learning new systems is more than just the difficulty of new mechanics and/or new settings. It's not just the setting itself changing, but also the acceptable range of characters.</p><p></p><p>Like Dragoner, I've had players play because I was GMing, trusting that the game would at least be amusing, even if the system was bad.</p><p></p><p>And I've had good campaigns based upon mediocre rulesets.</p><p></p><p>And, [USER=20544]@Zhaleskra[/USER], you left out part of the problem with d20... </p><p>most d20 adaptations were ineptly done. Made it real hard to find the worthy ones, Some were good ideas poorly executed, a few were bad ideas executed in gorgeous layouts, some were just bad all around, but only a few were both well written and well designed. (I like to think T20 Traveller's Handbook was well done, even if my involvement makes me prejudiced in its favor. On the other hand, I've not run it since the playtest ended; I've borrowed parts into MegaTraveller and Mongoose Traveller.)</p></blockquote><p></p>
[QUOTE="aramis erak, post: 7903012, member: 6779310"] Learning new systems is more than just the difficulty of new mechanics and/or new settings. It's not just the setting itself changing, but also the acceptable range of characters. Like Dragoner, I've had players play because I was GMing, trusting that the game would at least be amusing, even if the system was bad. And I've had good campaigns based upon mediocre rulesets. And, [USER=20544]@Zhaleskra[/USER], you left out part of the problem with d20... most d20 adaptations were ineptly done. Made it real hard to find the worthy ones, Some were good ideas poorly executed, a few were bad ideas executed in gorgeous layouts, some were just bad all around, but only a few were both well written and well designed. (I like to think T20 Traveller's Handbook was well done, even if my involvement makes me prejudiced in its favor. On the other hand, I've not run it since the playtest ended; I've borrowed parts into MegaTraveller and Mongoose Traveller.) [/QUOTE]
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