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General Tabletop Discussion
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On Powerful Classes, 1e, and why the Original Gygaxian Gatekeeping Failed
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<blockquote data-quote="Warpiglet-7" data-source="post: 8252664" data-attributes="member: 7025282"><p>You are correct with regard to creativity.</p><p></p><p>In such a restrictive and deadly world mulligans and DM help were required to get to high levels.</p><p></p><p>statistically—-statistics are not on your side! You are going to miss a death save. Without mountains of hit points, a lucky roll will get you.</p><p></p><p>we fudged for sure in some way. And of course sometimes we died.</p><p></p><p>What the gate keeping did for us was to make some things special. They felt rare. Nothing was given. We did not demand our story get told! We fought to make our mark and often we did.</p><p></p><p>I really look back fondly and wonder if I should revisit that very gatekeeping. A single magic item could change a character greatly. Resources were scarce and things felt more tangible to me.</p><p></p><p>if it was all a dream as Conan says, it was real enough for me.</p><p></p><p>even with some fudging things were still not always a given. And honestly I liked that.</p></blockquote><p></p>
[QUOTE="Warpiglet-7, post: 8252664, member: 7025282"] You are correct with regard to creativity. In such a restrictive and deadly world mulligans and DM help were required to get to high levels. statistically—-statistics are not on your side! You are going to miss a death save. Without mountains of hit points, a lucky roll will get you. we fudged for sure in some way. And of course sometimes we died. What the gate keeping did for us was to make some things special. They felt rare. Nothing was given. We did not demand our story get told! We fought to make our mark and often we did. I really look back fondly and wonder if I should revisit that very gatekeeping. A single magic item could change a character greatly. Resources were scarce and things felt more tangible to me. if it was all a dream as Conan says, it was real enough for me. even with some fudging things were still not always a given. And honestly I liked that. [/QUOTE]
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On Powerful Classes, 1e, and why the Original Gygaxian Gatekeeping Failed
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