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General Tabletop Discussion
*Dungeons & Dragons
On Presentation, Performance, and Style- Players and DMs
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<blockquote data-quote="pogre" data-source="post: 7605176" data-attributes="member: 6588"><p>Visual elements of the game are important to me. I use painted miniatures and terrain and 'wowing' players with my layout. My players tease me if I do not have just the right miniature or terrain prepared.</p><p></p><p>In terms of game presentation style - I push the pace. I bring the game to the players - whether it is roleplaying social interactions, exploration, or combat. I throw action at the players with lots of encounters.</p><p></p><p>I ask for lots of input from players on what they would like to do next or things they would like to experience in the campaign. However, my style is far from sandbox and more multi-choice style.</p><p></p><p>I am definitely a high prep DM. I can handle improvisation pretty well, but designing encounters is a big part of my enjoyment of the game.</p><p></p><p>My players love my game, but it certainly would not be for everyone. If you or your players brag about having entire sessions without rolling a die - you probably would be a poor fit at my table.</p></blockquote><p></p>
[QUOTE="pogre, post: 7605176, member: 6588"] Visual elements of the game are important to me. I use painted miniatures and terrain and 'wowing' players with my layout. My players tease me if I do not have just the right miniature or terrain prepared. In terms of game presentation style - I push the pace. I bring the game to the players - whether it is roleplaying social interactions, exploration, or combat. I throw action at the players with lots of encounters. I ask for lots of input from players on what they would like to do next or things they would like to experience in the campaign. However, my style is far from sandbox and more multi-choice style. I am definitely a high prep DM. I can handle improvisation pretty well, but designing encounters is a big part of my enjoyment of the game. My players love my game, but it certainly would not be for everyone. If you or your players brag about having entire sessions without rolling a die - you probably would be a poor fit at my table. [/QUOTE]
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