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<blockquote data-quote="tetrasodium" data-source="post: 8257735" data-attributes="member: 93670"><p>That's the PHB not SA, wotc actually wrote that somehow thinking it was reasonable. Interrupting a rest is generally ptretty pointless & dickish unless rthe players rested someplace the gm explicitly told them was a stupid idea. Even the, throwing it onto the gm to invent some new rest mechanic that doesn't make "ok lets try again" the immediate next step goes back to the dickish point but changes the victim to the poor gm. The whole problem of making the GM look bad by forcing them to change so many areas in the system to turn the danger up a hair north of "deadpool & wolverine & a looney tunes episode."</p><p></p><p>Saying rulings not rules about the plain $ RAW reading of the phb loses the softening when in nearly every case its worded to dislike the players up to some degree & either force the gm into a corner or make the GM the bad guy creating horrible mean mildly lethal rules</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8257735, member: 93670"] That's the PHB not SA, wotc actually wrote that somehow thinking it was reasonable. Interrupting a rest is generally ptretty pointless & dickish unless rthe players rested someplace the gm explicitly told them was a stupid idea. Even the, throwing it onto the gm to invent some new rest mechanic that doesn't make "ok lets try again" the immediate next step goes back to the dickish point but changes the victim to the poor gm. The whole problem of making the GM look bad by forcing them to change so many areas in the system to turn the danger up a hair north of "deadpool & wolverine & a looney tunes episode." Saying rulings not rules about the plain $ RAW reading of the phb loses the softening when in nearly every case its worded to dislike the players up to some degree & either force the gm into a corner or make the GM the bad guy creating horrible mean mildly lethal rules [/QUOTE]
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