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General Tabletop Discussion
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On simulating things: what, why, and how?
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<blockquote data-quote="Manbearcat" data-source="post: 8674092" data-attributes="member: 6696971"><p>Just going to grab this part of your post to excerpt my thoughts above.</p><p></p><p>The “sim” I want out of system is that it does sufficient table-facing, transparent, robust work that our play conversation isn’t burdened by really any of what you’re talking about above; little to no “this is the kind of fiction this is” clarifying talky.</p><p></p><p>I don’t want to waste conversation/play time on calibrating or recalibrating this stuff during play. I want all of our play and each of our minds to be focused as much as possible on the play of the game itself and as little as possible on calibrating our individual and collective User Interface of mechanics : shared imagined space. If we’re spending a bunch of time on that crap, I’m not pleased. Either there is a system problem or there is a user problem (eg they don’t know the system or their brains aren’t correctly oriented/uploading things or I’m not communicating well enough) that needs to be corrected.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8674092, member: 6696971"] Just going to grab this part of your post to excerpt my thoughts above. The “sim” I want out of system is that it does sufficient table-facing, transparent, robust work that our play conversation isn’t burdened by really any of what you’re talking about above; little to no “this is the kind of fiction this is” clarifying talky. I don’t want to waste conversation/play time on calibrating or recalibrating this stuff during play. I want all of our play and each of our minds to be focused as much as possible on the play of the game itself and as little as possible on calibrating our individual and collective User Interface of mechanics : shared imagined space. If we’re spending a bunch of time on that crap, I’m not pleased. Either there is a system problem or there is a user problem (eg they don’t know the system or their brains aren’t correctly oriented/uploading things or I’m not communicating well enough) that needs to be corrected. [/QUOTE]
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On simulating things: what, why, and how?
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