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General Tabletop Discussion
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On simulating things: what, why, and how?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8675346" data-attributes="member: 82106"><p>OK, but I would argue that, if it is a sim in any meaningful sense, you could GO THROUGH IT with another person and they would have to agree that, modulus some things that might be elided or simplified, that the logic of what was produced was sound, and that the outputs are the logically consistent and expected outputs that match in some sense to real world results of carrying out the simulated activity/of the simulated system (say the economy of a town). I don't really think that things like skill checks to climb cliffs and the price table from the 5e PHB are going to do that. Certainly anyone who has climbing experience is likely to object to climb checks as matching with ANYTHING in reality ([USER=6696971]@Manbearcat[/USER] being our go-to on this one). Likewise no one who has ever been in a retail business will agree that the market place in Fallcrest represents any touchpoint with reality at all beyond "there are goods and prices." </p><p></p><p>I guess about as far as we can go with this is that there's something of a subjective nature about it. So some people might agree that it seems kinda 'simulationistic' and other people might scoff at the notion because they're more knowledgeable about the subject in question.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8675346, member: 82106"] OK, but I would argue that, if it is a sim in any meaningful sense, you could GO THROUGH IT with another person and they would have to agree that, modulus some things that might be elided or simplified, that the logic of what was produced was sound, and that the outputs are the logically consistent and expected outputs that match in some sense to real world results of carrying out the simulated activity/of the simulated system (say the economy of a town). I don't really think that things like skill checks to climb cliffs and the price table from the 5e PHB are going to do that. Certainly anyone who has climbing experience is likely to object to climb checks as matching with ANYTHING in reality ([USER=6696971]@Manbearcat[/USER] being our go-to on this one). Likewise no one who has ever been in a retail business will agree that the market place in Fallcrest represents any touchpoint with reality at all beyond "there are goods and prices." I guess about as far as we can go with this is that there's something of a subjective nature about it. So some people might agree that it seems kinda 'simulationistic' and other people might scoff at the notion because they're more knowledgeable about the subject in question. [/QUOTE]
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