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General Tabletop Discussion
*Dungeons & Dragons
On simulating things: what, why, and how?
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<blockquote data-quote="Hussar" data-source="post: 8675422" data-attributes="member: 22779"><p>[USER=6790260]@EzekielRaiden[/USER] - just wanted to note that that was extremely well written and a very clear argument. Well done you. </p><p></p><p>As far as older editions and scale and whatnot, we rarely bothered because our play spaces were never large enough. So combat was basically all resolved randomly. You had five pcs in melee with 10 orcs so each pc got two attacks. Since the orcs were identical, the only real choice was attack a fresh or wounded one. Wash, rinse repeat until the baddies were all dead. </p><p></p><p>Spacing? Fictional positioning? In DnD? Hard nope. </p><p></p><p>So, for me, I’ve never come from the position of thinking that DnD combat was ever meant as anything approaching simulation. I played other games like Villains and Vigilantes or Battletech or Teenage Mutant Ninja Turtles or GURPS if I wanted that. Heck even Star Frontiers, as simple as that game was, was far further down the simulation spectrum than DnD. </p><p></p><p>It’s why I’ve always found this conversation so baffling to be honest. Until 4e came along, I’d never even heard it whispered that someone played DnD for its simulation aspects. Very strange to me.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8675422, member: 22779"] [USER=6790260]@EzekielRaiden[/USER] - just wanted to note that that was extremely well written and a very clear argument. Well done you. As far as older editions and scale and whatnot, we rarely bothered because our play spaces were never large enough. So combat was basically all resolved randomly. You had five pcs in melee with 10 orcs so each pc got two attacks. Since the orcs were identical, the only real choice was attack a fresh or wounded one. Wash, rinse repeat until the baddies were all dead. Spacing? Fictional positioning? In DnD? Hard nope. So, for me, I’ve never come from the position of thinking that DnD combat was ever meant as anything approaching simulation. I played other games like Villains and Vigilantes or Battletech or Teenage Mutant Ninja Turtles or GURPS if I wanted that. Heck even Star Frontiers, as simple as that game was, was far further down the simulation spectrum than DnD. It’s why I’ve always found this conversation so baffling to be honest. Until 4e came along, I’d never even heard it whispered that someone played DnD for its simulation aspects. Very strange to me. [/QUOTE]
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