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General Tabletop Discussion
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On simulating things: what, why, and how?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8679906" data-attributes="member: 82106"><p>Well, MOSTLY people survive bear attacks because the bear isn't super motivated to kill people. Bears normally don't eat humans and don't hunt them. So, if they DO attack you it is more because you are seen as a threat. Once you're bleeding on the ground, they USUALLY just walk away. </p><p></p><p>The root of the 'strength problem' is just that the progression is broken. You have 18 STR as the nominal human maximum, but that's already HIGH up the curve of giving bonuses to damage and attack in modern D&D (and even in 1e it granted some pretty good bonuses of +1/+2). So, if you wanted to be fairly realistic about it, huge creatures would have really massive attack and damage bonuses (damage at least). In actuality they're substantial but with 18 being +4, even 24 is only +6, not that big a difference. Now if bears were STR 30, which isn't all that crazy sounding when you look at how big and strong they REALLY are vs what the bonuses do for you, then giants and such would need to be like STR 40. </p><p></p><p>D&D just didn't pick a very good way of extending ability scores beyond human human limits at the very start, and even when 3e somewhat rationalized that, it didn't really FIX the problem. Things like GoOP don't help!</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8679906, member: 82106"] Well, MOSTLY people survive bear attacks because the bear isn't super motivated to kill people. Bears normally don't eat humans and don't hunt them. So, if they DO attack you it is more because you are seen as a threat. Once you're bleeding on the ground, they USUALLY just walk away. The root of the 'strength problem' is just that the progression is broken. You have 18 STR as the nominal human maximum, but that's already HIGH up the curve of giving bonuses to damage and attack in modern D&D (and even in 1e it granted some pretty good bonuses of +1/+2). So, if you wanted to be fairly realistic about it, huge creatures would have really massive attack and damage bonuses (damage at least). In actuality they're substantial but with 18 being +4, even 24 is only +6, not that big a difference. Now if bears were STR 30, which isn't all that crazy sounding when you look at how big and strong they REALLY are vs what the bonuses do for you, then giants and such would need to be like STR 40. D&D just didn't pick a very good way of extending ability scores beyond human human limits at the very start, and even when 3e somewhat rationalized that, it didn't really FIX the problem. Things like GoOP don't help! [/QUOTE]
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