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General Tabletop Discussion
*Dungeons & Dragons
On Skilled Play: D&D as a Game
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<blockquote data-quote="payn" data-source="post: 8273944" data-attributes="member: 90374"><p>I enjoy skill play, but not the painstaking "tell me every detail of what your character is doing" gotcha type skill play. I recall a story once about a game where the players spent 3 entire sessions trying to get out of maze. At the end, the GM triumphantly declares that, "the walls of the maze were only 3' tall and any point they could have simply walked over them." Yikes... </p><p></p><p>I had another old school GM once who you wouldnt even let your PC go to the outhouse without a cleric going with. You never knew when an ambush was just around the corner. Same GM in other games (like Call of Cthulhu) was famous for screwing players over for things their characters would know. "You should have known the laws of London in1920!" </p><p></p><p>That type of skill play is too much for me. I think the GM needs to balance the challenge of skill play with the fun of actually engaging in it.</p></blockquote><p></p>
[QUOTE="payn, post: 8273944, member: 90374"] I enjoy skill play, but not the painstaking "tell me every detail of what your character is doing" gotcha type skill play. I recall a story once about a game where the players spent 3 entire sessions trying to get out of maze. At the end, the GM triumphantly declares that, "the walls of the maze were only 3' tall and any point they could have simply walked over them." Yikes... I had another old school GM once who you wouldnt even let your PC go to the outhouse without a cleric going with. You never knew when an ambush was just around the corner. Same GM in other games (like Call of Cthulhu) was famous for screwing players over for things their characters would know. "You should have known the laws of London in1920!" That type of skill play is too much for me. I think the GM needs to balance the challenge of skill play with the fun of actually engaging in it. [/QUOTE]
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On Skilled Play: D&D as a Game
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