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*Dungeons & Dragons
On Skilled Play: D&D as a Game
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<blockquote data-quote="Maxperson" data-source="post: 8277162" data-attributes="member: 23751"><p>I think there is a little crossover, but not a lot. If the use is so outside the box that it is not at all part of how the spell is intended to be used, that crosses over into skilled play. </p><p></p><p>With the unseen servant, the intent behind the spell is to allow to to walk around and interact with things. That would be ingenious use of the intended function of the spell.</p><p></p><p>However, imagine if there were a spell that caused the earth to shoot up under someone dealing 6d6 damage and then threw him 20 feet into the air causing another 2d6 when he falls to the ground. That's the intended function of the spell. If the party were to find something attached to a sheer wall 20 feet up and had no way to fly or climb, it's possible to stand someone directly beneath the item and cast that spell, allowing the PC a chance to grab the item before he falls back to the ground. That's a use that is outside of the intended function of the spell and would in my opinion be skilled play. It's the player using his skill to achieve the goal.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8277162, member: 23751"] I think there is a little crossover, but not a lot. If the use is so outside the box that it is not at all part of how the spell is intended to be used, that crosses over into skilled play. With the unseen servant, the intent behind the spell is to allow to to walk around and interact with things. That would be ingenious use of the intended function of the spell. However, imagine if there were a spell that caused the earth to shoot up under someone dealing 6d6 damage and then threw him 20 feet into the air causing another 2d6 when he falls to the ground. That's the intended function of the spell. If the party were to find something attached to a sheer wall 20 feet up and had no way to fly or climb, it's possible to stand someone directly beneath the item and cast that spell, allowing the PC a chance to grab the item before he falls back to the ground. That's a use that is outside of the intended function of the spell and would in my opinion be skilled play. It's the player using his skill to achieve the goal. [/QUOTE]
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