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On Skilled Play: D&D as a Game
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<blockquote data-quote="Fanaelialae" data-source="post: 8277317" data-attributes="member: 53980"><p>Agreed. It's a play style, so exactly where the line sits is subjective.</p><p></p><p>Something I was mulling over earlier was whether accidental skilled play would constitute skilled play.</p><p></p><p>Case 1: A player thinks it would be funny to freak out some NPCs. So he conjures an unseen servant and has it carry a candle around. He gets a good chuckle out of the DM describing the NPCs' reactions to this "ghost".</p><p></p><p>Case 2: A player suspects there might be an antimagic field nearby. Not wanting to blunder into it, he conjures an unseen servant and has it carry a candle. If the candle drops, then that is likely to be the edge of an antimagic field.</p><p></p><p>Case 3: The player thinks it would be funny to freak out some NPCs, so he acts as in case 1. However, during these antics the candle suddenly drops, indicating that there is an antimagic field in town.</p><p></p><p>I think most people would probably agree that the first case does not constitute skilled play, whereas the second case does. However, I suspect people might have varying opinions on the third case.</p><p></p><p>Another example I thought of was if the players were faced with the Sphinx's riddle (let's just assume they'd never heard it before). One of the players exclaims, "Man! I could really go for a beer, how about you guys?" He gives the correct answer, but purely by accident.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 8277317, member: 53980"] Agreed. It's a play style, so exactly where the line sits is subjective. Something I was mulling over earlier was whether accidental skilled play would constitute skilled play. Case 1: A player thinks it would be funny to freak out some NPCs. So he conjures an unseen servant and has it carry a candle around. He gets a good chuckle out of the DM describing the NPCs' reactions to this "ghost". Case 2: A player suspects there might be an antimagic field nearby. Not wanting to blunder into it, he conjures an unseen servant and has it carry a candle. If the candle drops, then that is likely to be the edge of an antimagic field. Case 3: The player thinks it would be funny to freak out some NPCs, so he acts as in case 1. However, during these antics the candle suddenly drops, indicating that there is an antimagic field in town. I think most people would probably agree that the first case does not constitute skilled play, whereas the second case does. However, I suspect people might have varying opinions on the third case. Another example I thought of was if the players were faced with the Sphinx's riddle (let's just assume they'd never heard it before). One of the players exclaims, "Man! I could really go for a beer, how about you guys?" He gives the correct answer, but purely by accident. [/QUOTE]
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