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On Skilled Play: D&D as a Game
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<blockquote data-quote="Maxperson" data-source="post: 8280865" data-attributes="member: 23751"><p>Sure, but that's not what I said, so those don't apply. I gave very specific examples of how I was dismantling and searching the dresser. There is no chance of failure to perform those actions unless a monster or something wanders in on me. [USER=6790260]@EzekielRaiden[/USER] is saying that if I tell the DM I pull a drawer out of the dresser, I'm asking permission to do so. I'm not. I'm making a declaration that the DM will narrate as having happened unless he wants to violate the social contract.</p><p></p><p>I have no idea where you got this from. We're discussing skilled play vs. non-skilled play(despite skill being present for both). Searching the room with a simple search check is non-skilled play. There is no player skill involved with the check. Detailing how you search the room to minimize or completely remove the chance for failure is skilled play. The player's knowledge and ability to interact with the environment is being used. That's all I'm saying.</p><p></p><p>For the record, I'm fine with checks AND with skilled play. Both are useful tools and there's a time and place for everything. For example, if I'm in a room where I as a player think that there is near 0 chance of anything really valuable being hidden, I'm not going to waste my time and the time of everyone else at the table detailing out how I search the room. I'll just tell the DM I search the room and move on after the roll(if any). If I think there's a good chance of something being hidden in the room, THEN I will start cutting open mattresses, pulling out drawers, etc.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8280865, member: 23751"] Sure, but that's not what I said, so those don't apply. I gave very specific examples of how I was dismantling and searching the dresser. There is no chance of failure to perform those actions unless a monster or something wanders in on me. [USER=6790260]@EzekielRaiden[/USER] is saying that if I tell the DM I pull a drawer out of the dresser, I'm asking permission to do so. I'm not. I'm making a declaration that the DM will narrate as having happened unless he wants to violate the social contract. I have no idea where you got this from. We're discussing skilled play vs. non-skilled play(despite skill being present for both). Searching the room with a simple search check is non-skilled play. There is no player skill involved with the check. Detailing how you search the room to minimize or completely remove the chance for failure is skilled play. The player's knowledge and ability to interact with the environment is being used. That's all I'm saying. For the record, I'm fine with checks AND with skilled play. Both are useful tools and there's a time and place for everything. For example, if I'm in a room where I as a player think that there is near 0 chance of anything really valuable being hidden, I'm not going to waste my time and the time of everyone else at the table detailing out how I search the room. I'll just tell the DM I search the room and move on after the roll(if any). If I think there's a good chance of something being hidden in the room, THEN I will start cutting open mattresses, pulling out drawers, etc. [/QUOTE]
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