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<blockquote data-quote="AbdulAlhazred" data-source="post: 8291433" data-attributes="member: 82106"><p>There's a heck of a lot of 'insta gank' in 1e (and 2e as well, oddly, another area where it is badly suited to its avowed purpose). Poisons almost all kill instantly for example, and routine commonly encountered low level monsters like spiders and centipedes carry poison which kills on a failed save! It is a common type of trap element as well (how common is harder to judge, but it is certainly a trope). At higher levels many things are super deadly. A level 5 party being hit by a level 5 fireball (the weakest sort) will be VERY LIKELY to take 1 or 2 instant casualties (thieves, assassins, monks, magic users, and illusionists on average will all die unless they save). The breath of an average sized Red Dragon will kill an 8th level fighter, and almost SURELY kill any other PC that gets hit by it, something that is likely to happen as soon as the monster gets initiative (pretty much 50/50 in round 1). Now, admittedly, you f**d up if you are in melee with a Red Dragon, but still...</p><p></p><p>Yes, you can survive. You wrap yourself in layers of defenses. I ran a wizard. I rolled up this character with the best stats I ever got (2 18's on 4d6). I was NOT going to get ganked. So, guess what? I utilized utmost skill and caution, and yeah, that character got to 14th level. 90% of the other PCs did not get there, they eventually littered the floor of some pit or the belly of some beast or other. Green Slime was the least of it, you could SEE that and just burn it up with fire!</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8291433, member: 82106"] There's a heck of a lot of 'insta gank' in 1e (and 2e as well, oddly, another area where it is badly suited to its avowed purpose). Poisons almost all kill instantly for example, and routine commonly encountered low level monsters like spiders and centipedes carry poison which kills on a failed save! It is a common type of trap element as well (how common is harder to judge, but it is certainly a trope). At higher levels many things are super deadly. A level 5 party being hit by a level 5 fireball (the weakest sort) will be VERY LIKELY to take 1 or 2 instant casualties (thieves, assassins, monks, magic users, and illusionists on average will all die unless they save). The breath of an average sized Red Dragon will kill an 8th level fighter, and almost SURELY kill any other PC that gets hit by it, something that is likely to happen as soon as the monster gets initiative (pretty much 50/50 in round 1). Now, admittedly, you f**d up if you are in melee with a Red Dragon, but still... Yes, you can survive. You wrap yourself in layers of defenses. I ran a wizard. I rolled up this character with the best stats I ever got (2 18's on 4d6). I was NOT going to get ganked. So, guess what? I utilized utmost skill and caution, and yeah, that character got to 14th level. 90% of the other PCs did not get there, they eventually littered the floor of some pit or the belly of some beast or other. Green Slime was the least of it, you could SEE that and just burn it up with fire! [/QUOTE]
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