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On Skilled Play: D&D as a Game
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<blockquote data-quote="The-Magic-Sword" data-source="post: 8291663" data-attributes="member: 6801252"><p>My view is those things are indeed how the game attempts to do so, but the degree to which they are succesful depend heavily on how easily players can keep them in mind, how much players care for obeying them while, and of course for the table to reach consensus-- after all disagreements concerning appropriate solutions to problems can heavily mitigate SP. </p><p></p><p>Im reminded of one player who was very irate the GM ruled they couldnt use... was it ray of frost? To run across a pit of acid. Because in their mind any DND fantasy story should feature broad recontextualization of powers that grandfather in all kinds of atonal capability. Anything that happened to influence them lately, was fair game and they werent acting in bad faith, just aggressively tone deaf about milieu.</p><p></p><p>Consensus and self policing is a higher bar than how these other systems privilege the GM with the executive power to tell you to get bent if you are, in defiance of the agendas, being a weasel. </p><p></p><p>But in the end both do come down to social conflict, its possible for the GM to stand up and walk away, in BITD if they realize the players in question can't be trusted not to be weasels regardless of who the vook says has "the final say." The players have the same power in a traditional DND game.</p></blockquote><p></p>
[QUOTE="The-Magic-Sword, post: 8291663, member: 6801252"] My view is those things are indeed how the game attempts to do so, but the degree to which they are succesful depend heavily on how easily players can keep them in mind, how much players care for obeying them while, and of course for the table to reach consensus-- after all disagreements concerning appropriate solutions to problems can heavily mitigate SP. Im reminded of one player who was very irate the GM ruled they couldnt use... was it ray of frost? To run across a pit of acid. Because in their mind any DND fantasy story should feature broad recontextualization of powers that grandfather in all kinds of atonal capability. Anything that happened to influence them lately, was fair game and they werent acting in bad faith, just aggressively tone deaf about milieu. Consensus and self policing is a higher bar than how these other systems privilege the GM with the executive power to tell you to get bent if you are, in defiance of the agendas, being a weasel. But in the end both do come down to social conflict, its possible for the GM to stand up and walk away, in BITD if they realize the players in question can't be trusted not to be weasels regardless of who the vook says has "the final say." The players have the same power in a traditional DND game. [/QUOTE]
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