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On Skilled Play: D&D as a Game
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<blockquote data-quote="Voadam" data-source="post: 8292021" data-attributes="member: 2209"><p>I conceive of skilled play as the player considering the situation and figuring out a solution rather than the mechanics of the character so in B/X OSR this might be mechanically a charisma check for mechanics versus first person roleplaying it out for skilled play. Both modes can be done in 5e.</p><p></p><p>Whether the bard lies seems orthogonal in both GSP or skilled mechanics usage. The player could try to persuade by being truthful and avoiding the failure truth, or lie, in both skilled play or mechanics focus. It is certainly possible to avoid certain issues and still be truthful in your persuasion. Robert Jordan's Wheel of Time novel series has an organization magically bound not to lie who are famous for this.</p><p></p><p>In mechanics focus avoiding the truth may make it tougher, perhaps negating advantage from the rogue or perhaps not. In skilled play the player has to be more tactical and careful in their phrasing and the issues they raise to persuade the queen and in how they react if sensitive areas they wish to avoid come up obliquely or directly. This may be tougher for the player and the DM can complicate this by how the Queen is played. </p><p></p><p>So you can roleplay your character and engage in skilled play here, it may be a little more difficult but that can be part of the fun.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8292021, member: 2209"] I conceive of skilled play as the player considering the situation and figuring out a solution rather than the mechanics of the character so in B/X OSR this might be mechanically a charisma check for mechanics versus first person roleplaying it out for skilled play. Both modes can be done in 5e. Whether the bard lies seems orthogonal in both GSP or skilled mechanics usage. The player could try to persuade by being truthful and avoiding the failure truth, or lie, in both skilled play or mechanics focus. It is certainly possible to avoid certain issues and still be truthful in your persuasion. Robert Jordan's Wheel of Time novel series has an organization magically bound not to lie who are famous for this. In mechanics focus avoiding the truth may make it tougher, perhaps negating advantage from the rogue or perhaps not. In skilled play the player has to be more tactical and careful in their phrasing and the issues they raise to persuade the queen and in how they react if sensitive areas they wish to avoid come up obliquely or directly. This may be tougher for the player and the DM can complicate this by how the Queen is played. So you can roleplay your character and engage in skilled play here, it may be a little more difficult but that can be part of the fun. [/QUOTE]
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