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On Skilled Play: D&D as a Game
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<blockquote data-quote="FrogReaver" data-source="post: 8295586" data-attributes="member: 6795602"><p>I don't see the problem with skill applying in relation to the game being played. As you've just argued - you can have 3 players at different skill levels for varying games.</p><p></p><p></p><p>In life we don't get to choose which 'games' we play. Everything gets thrown at us. So a generalized IQ (assuming one buys that statistic has merit) is useful to know.</p><p></p><p>In gaming, we choose what games we play. So a generalized assessment of skill across all the various games isn't actually useful.</p><p></p><p></p><p>The model offers us alot on it's own without trying to combine things into some generalized form as you are attempting here.</p><p></p><p>It's enough to know that there are different skills that different games value and that players particularly good at the kinds of skills needed to be 'good' at one game aren't universally good at all games.</p><p></p><p>Or to put it another way - you make a very good argument for why we shouldn't generalize game skill over many games into a single metric - but a very poor argument for why we shouldn't talk about game skill over different games in the first place.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 8295586, member: 6795602"] I don't see the problem with skill applying in relation to the game being played. As you've just argued - you can have 3 players at different skill levels for varying games. In life we don't get to choose which 'games' we play. Everything gets thrown at us. So a generalized IQ (assuming one buys that statistic has merit) is useful to know. In gaming, we choose what games we play. So a generalized assessment of skill across all the various games isn't actually useful. The model offers us alot on it's own without trying to combine things into some generalized form as you are attempting here. It's enough to know that there are different skills that different games value and that players particularly good at the kinds of skills needed to be 'good' at one game aren't universally good at all games. Or to put it another way - you make a very good argument for why we shouldn't generalize game skill over many games into a single metric - but a very poor argument for why we shouldn't talk about game skill over different games in the first place. [/QUOTE]
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