Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
On Skilled Play: D&D as a Game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 8295847" data-attributes="member: 82106"><p>Well, the example was invoking a 'Discern Realities' move at a strategic juncture in order to obtain a 'hold' which can be expended later. So 'hold' in DW is a resource you can acquire which you can then spend on a later check to obtain some advantage (actually I think technically, depending on the source of the hold it is pretty generic, it could even act as a plot point, or almost anything, though usually it is used to give out +1 Forward). Anyway, unskilled play would simply be forgoing the opportunity (because it isn't recognized, or simply through a lack of interest I suppose, or maybe 'my character is not that attentive, or something'). </p><p></p><p>Discern Realities itself forces the GM to tell you about the situation and allows you to compel an answer to 1 or 3 questions from a list about what you see. One of the questions you can ask requires that the GM tell what is useful to you, and then gives you a 'hold' to use later to grant +1 Forward when engaging that element. So, assuming you roll well enough, if you are clever (skilled) enough you could invoke a 'what here is useful to me' in such a way that it would give advantage downstream in the narrative (and the GM should go along with this, he's a fan of the characters).</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8295847, member: 82106"] Well, the example was invoking a 'Discern Realities' move at a strategic juncture in order to obtain a 'hold' which can be expended later. So 'hold' in DW is a resource you can acquire which you can then spend on a later check to obtain some advantage (actually I think technically, depending on the source of the hold it is pretty generic, it could even act as a plot point, or almost anything, though usually it is used to give out +1 Forward). Anyway, unskilled play would simply be forgoing the opportunity (because it isn't recognized, or simply through a lack of interest I suppose, or maybe 'my character is not that attentive, or something'). Discern Realities itself forces the GM to tell you about the situation and allows you to compel an answer to 1 or 3 questions from a list about what you see. One of the questions you can ask requires that the GM tell what is useful to you, and then gives you a 'hold' to use later to grant +1 Forward when engaging that element. So, assuming you roll well enough, if you are clever (skilled) enough you could invoke a 'what here is useful to me' in such a way that it would give advantage downstream in the narrative (and the GM should go along with this, he's a fan of the characters). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
On Skilled Play: D&D as a Game
Top