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On taking power away from the DM
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<blockquote data-quote="Lord Zardoz" data-source="post: 3796634" data-attributes="member: 704"><p>I will concur with the second part of that statement. Any given Dm can either run an entertaining game, or can fail to do so.</p><p></p><p>The caveat is that what constitutes a good gaming experience varies quite a bit from person to person. How else would you explain the numerous threads on this forum that end up having long and contentious discussions where people advocate one type of gaming experience over another? Most problems ultimately occur when one persons idea of a good gaming experience differs from anothers idea. The problem can become obvious when one of those people is the Dm.</p><p></p><p>If a Dm happens to like running story / narrative intensive games, then players who want a more tactical / combat intensive game may become unhappy. That player will become extraordinarily frustrated when things he thinks are reasonable within the game are overruled by Dm Fiat.</p><p></p><p>In that situation, no one is really right. The mark of a very good Dm, I think, is to be able to run the kind of game they like while still providing an enjoyable experience to a player who likes a very different kind of game.</p><p></p><p>I still say that it is possible for the Dm to Cheat. Any Dm who over rules reasonable player actions or ignores dice results to enhance their own enjoyment of the game at the expense of their players is what I would call cheating. They may still run a game that the players enjoy a great deal, and the players may not even complain, if they notice at all. But I still say its cheating.</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 3796634, member: 704"] I will concur with the second part of that statement. Any given Dm can either run an entertaining game, or can fail to do so. The caveat is that what constitutes a good gaming experience varies quite a bit from person to person. How else would you explain the numerous threads on this forum that end up having long and contentious discussions where people advocate one type of gaming experience over another? Most problems ultimately occur when one persons idea of a good gaming experience differs from anothers idea. The problem can become obvious when one of those people is the Dm. If a Dm happens to like running story / narrative intensive games, then players who want a more tactical / combat intensive game may become unhappy. That player will become extraordinarily frustrated when things he thinks are reasonable within the game are overruled by Dm Fiat. In that situation, no one is really right. The mark of a very good Dm, I think, is to be able to run the kind of game they like while still providing an enjoyable experience to a player who likes a very different kind of game. I still say that it is possible for the Dm to Cheat. Any Dm who over rules reasonable player actions or ignores dice results to enhance their own enjoyment of the game at the expense of their players is what I would call cheating. They may still run a game that the players enjoy a great deal, and the players may not even complain, if they notice at all. But I still say its cheating. END COMMUNICATION [/QUOTE]
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