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On taking power away from the DM
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<blockquote data-quote="Kraydak" data-source="post: 3797408" data-attributes="member: 12306"><p>*blink blink*</p><p></p><p>So a party that decides, for whatever reason, to focus on save-or-dies effects will kill the BBEG on round X, of the DM's choosing, irregardless of the rules/dice. Huh. Lots of fun: try to survive until the DM gets bored. No point in using a scythe as opposed to a greatsword because an early round crit (largely equivalent to a failed save) will somehow gift the BBEG wthl bonus hp.</p><p></p><p>If a PC casts a save-or-die, the players is casting it to *kill*. He *wants* it to succeed. He *thinks* that would be fun. If a fighter chooses a scythe, he is choosing it for the rare, fight-ending crits.</p><p></p><p>If you, as the DM, are going to insist on the BBEG surviving until round X, that is a very significant house rule, with immense implications for character design and tactics. It is bad form to institute even the most minor of HRs without telling the players.</p><p></p><p>(it isn't as if players won't notice that BBEGs never seem to fail saves against save-or-die effects, or that huge early crits somehow don't seem to have the appropriate level effect. they eventually will, and many will be angry about having their "cool" stuff negated by DM fiat)</p></blockquote><p></p>
[QUOTE="Kraydak, post: 3797408, member: 12306"] *blink blink* So a party that decides, for whatever reason, to focus on save-or-dies effects will kill the BBEG on round X, of the DM's choosing, irregardless of the rules/dice. Huh. Lots of fun: try to survive until the DM gets bored. No point in using a scythe as opposed to a greatsword because an early round crit (largely equivalent to a failed save) will somehow gift the BBEG wthl bonus hp. If a PC casts a save-or-die, the players is casting it to *kill*. He *wants* it to succeed. He *thinks* that would be fun. If a fighter chooses a scythe, he is choosing it for the rare, fight-ending crits. If you, as the DM, are going to insist on the BBEG surviving until round X, that is a very significant house rule, with immense implications for character design and tactics. It is bad form to institute even the most minor of HRs without telling the players. (it isn't as if players won't notice that BBEGs never seem to fail saves against save-or-die effects, or that huge early crits somehow don't seem to have the appropriate level effect. they eventually will, and many will be angry about having their "cool" stuff negated by DM fiat) [/QUOTE]
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