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On the Caravan to Nexus City
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<blockquote data-quote="SiderisAnon" data-source="post: 5105942" data-attributes="member: 44949"><p>Is this a major caravan that is basically an "event" level as it passes through towns?</p><p></p><p>If so, it might basically include a travelling carnival. You could have performers like jugglers, dancers, and acrobats, along with people who put on plays, singers, and mucians. A dozen troupe members who each fill multiple roles and do multiple things could put on a decent little show anywhere the caravant overnights. There's all kinds of trouble these folks could cause. (Though don't go the route that they are all thives or something as this would quickly become obvious to people and they'd destroy the caravan's reputation.)</p><p></p><p>Put in a travelling doctor. He/she/it moves along with the caravant both to see patients and to gather medicines. The party could get roped into helping gather some important cure or perhaps in going out to a remote location the caravan passes near to escort the doctor.</p><p></p><p>Have some kind of scholar. He travels with the caravan to record the history and current events of the places the caravan goes. He could do accounting work for the caravan master to help pay his way, plus what he makes telling people about other places. (News of other places is important to humans. People could trade their news for dinner and/or a place to stay in the old days.) This person could provide information to the party about people and places when necessary.</p></blockquote><p></p>
[QUOTE="SiderisAnon, post: 5105942, member: 44949"] Is this a major caravan that is basically an "event" level as it passes through towns? If so, it might basically include a travelling carnival. You could have performers like jugglers, dancers, and acrobats, along with people who put on plays, singers, and mucians. A dozen troupe members who each fill multiple roles and do multiple things could put on a decent little show anywhere the caravant overnights. There's all kinds of trouble these folks could cause. (Though don't go the route that they are all thives or something as this would quickly become obvious to people and they'd destroy the caravan's reputation.) Put in a travelling doctor. He/she/it moves along with the caravant both to see patients and to gather medicines. The party could get roped into helping gather some important cure or perhaps in going out to a remote location the caravan passes near to escort the doctor. Have some kind of scholar. He travels with the caravan to record the history and current events of the places the caravan goes. He could do accounting work for the caravan master to help pay his way, plus what he makes telling people about other places. (News of other places is important to humans. People could trade their news for dinner and/or a place to stay in the old days.) This person could provide information to the party about people and places when necessary. [/QUOTE]
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