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On the Differences Between 1e and 2e (Not all AD&D Is the Same)
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<blockquote data-quote="Zardnaar" data-source="post: 7535503" data-attributes="member: 6716779"><p>AT the time of 2E we were kinda isolated in small town New Zealand. 17 or so went to the "big city" and played with some others who played a bit different to us. It was interesting. </p><p></p><p> It was basically our group of 6-12 people (not all at once) and one of thopse players brother+friend who ran 1E for us. Started on a box of old B/X stuff we found and then went to 2E and Spelljammer. </p><p></p><p> 2E adventures never really gave RP and story xp equal to the gp 1E gave you. IIRC The Night Below gave you 100k xp which was maybe half a level at level 14/15. DM work was required to get the PCs up to the suggested levels. TNB being one of the few great 2E adventures. Return to the Tomb of Horrors gave out more IIRC but came right near the end of 2E. </p><p></p><p> 2E tried to be more narrative I suppose less dungeon hack. Key problem being sub par adventures (most Spelljammer and Darksun adventures are meh). </p><p></p><p> Adventures from 1981 was the 1st time I can recall them giving out xp that was not treasure or combat related. It was one of the early B series (B2-B5 I can't recall).</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7535503, member: 6716779"] AT the time of 2E we were kinda isolated in small town New Zealand. 17 or so went to the "big city" and played with some others who played a bit different to us. It was interesting. It was basically our group of 6-12 people (not all at once) and one of thopse players brother+friend who ran 1E for us. Started on a box of old B/X stuff we found and then went to 2E and Spelljammer. 2E adventures never really gave RP and story xp equal to the gp 1E gave you. IIRC The Night Below gave you 100k xp which was maybe half a level at level 14/15. DM work was required to get the PCs up to the suggested levels. TNB being one of the few great 2E adventures. Return to the Tomb of Horrors gave out more IIRC but came right near the end of 2E. 2E tried to be more narrative I suppose less dungeon hack. Key problem being sub par adventures (most Spelljammer and Darksun adventures are meh). Adventures from 1981 was the 1st time I can recall them giving out xp that was not treasure or combat related. It was one of the early B series (B2-B5 I can't recall). [/QUOTE]
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On the Differences Between 1e and 2e (Not all AD&D Is the Same)
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