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General Tabletop Discussion
*Dungeons & Dragons
On the Evolution of Fantasy and D&D
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<blockquote data-quote="Umbran" data-source="post: 8605441" data-attributes="member: 177"><p>1) The current demographics do not say "fans of older editions". They say, "Broad age range". </p><p></p><p>2) Saying that going with the classic ideas was "to help bring in fans of previous editions" is likely an oversimplification. </p><p></p><p>2a) You seem a little vague on which "classic ideas" you think brought those supposed fans in, and are currently being violated.</p><p></p><p>In the end, the past will not sustain them forever - those fans of older editions will age out of the market, and must be replaced with new players if the game is to have a long future. Thus a focus on things relevant to a younger market is called for.</p></blockquote><p></p>
[QUOTE="Umbran, post: 8605441, member: 177"] 1) The current demographics do not say "fans of older editions". They say, "Broad age range". 2) Saying that going with the classic ideas was "to help bring in fans of previous editions" is likely an oversimplification. 2a) You seem a little vague on which "classic ideas" you think brought those supposed fans in, and are currently being violated. In the end, the past will not sustain them forever - those fans of older editions will age out of the market, and must be replaced with new players if the game is to have a long future. Thus a focus on things relevant to a younger market is called for. [/QUOTE]
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