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General Tabletop Discussion
*Dungeons & Dragons
On the healing options in the 5e DMG
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<blockquote data-quote="am181d" data-source="post: 6453590" data-attributes="member: 3576"><p>Yes. RPGs have an implicit contact between DMs and players that they will agree on a play style that suits everyone.</p><p></p><p>If the players want to optimize to "beat" a setting, then that's OK. But if players are more interested in creating individual characters that they really like but don't fit together perfectly (e.g. all thieves or all spellcasters) then the DM should work to accommodate and build challenges to take this into consideration.</p><p></p><p>I call this "The Superfriends Problem." How do you manage a fight that includes both Superman and Batman? You have Bizarro attack Superman and Toyman and Riddler tangle with Batman. And, of course, since Aquaman is there, the whole thing happens next to a body of water.</p></blockquote><p></p>
[QUOTE="am181d, post: 6453590, member: 3576"] Yes. RPGs have an implicit contact between DMs and players that they will agree on a play style that suits everyone. If the players want to optimize to "beat" a setting, then that's OK. But if players are more interested in creating individual characters that they really like but don't fit together perfectly (e.g. all thieves or all spellcasters) then the DM should work to accommodate and build challenges to take this into consideration. I call this "The Superfriends Problem." How do you manage a fight that includes both Superman and Batman? You have Bizarro attack Superman and Toyman and Riddler tangle with Batman. And, of course, since Aquaman is there, the whole thing happens next to a body of water. [/QUOTE]
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On the healing options in the 5e DMG
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