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General Tabletop Discussion
*Dungeons & Dragons
On the healing options in the 5e DMG
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<blockquote data-quote="Joe Liker" data-source="post: 6454050" data-attributes="member: 6777505"><p>This discussion makes me feel like I'm the only person in the world who knows about healing potions. For those of you unfamiliar, they are a method of self-healing available to all characters, no matter what class. They are also specified as common loot, so they are in a lot of treasure stashes. They are also on the list of common equipment, purchasable in most major marketplaces for only 50 gp.</p><p></p><p>Every post I've made assumes that players have adequate access to healing potions ... because the game itself assumes this. If healing potions are rare in your game for some reason, then yes, every party is going to need a healer. But that means you're not exactly playing according to the written equipment rules, so it stands to reason you're going to have balance issues with other healing rules as well.</p><p></p><p> [MENTION=12731]CapnZapp[/MENTION] Rolling a bard with no healing spells is in no way similar to rolling a rogue. A bard helps bolster the party's hp with Song of Rest, and it's very helpful.</p><p></p><p>As for life clerics, yes, I fully recognize that they are far more efficient at healing than other clerics, and they are indeed the one and only example of a cleric who actually should be healing instead of buffing or attacking. But I sort of thought it was obvious that they were exceptional. Unless you are suggesting that this renders all the other domains stupid and worthless, everything I said remains true for those other domains.</p></blockquote><p></p>
[QUOTE="Joe Liker, post: 6454050, member: 6777505"] This discussion makes me feel like I'm the only person in the world who knows about healing potions. For those of you unfamiliar, they are a method of self-healing available to all characters, no matter what class. They are also specified as common loot, so they are in a lot of treasure stashes. They are also on the list of common equipment, purchasable in most major marketplaces for only 50 gp. Every post I've made assumes that players have adequate access to healing potions ... because the game itself assumes this. If healing potions are rare in your game for some reason, then yes, every party is going to need a healer. But that means you're not exactly playing according to the written equipment rules, so it stands to reason you're going to have balance issues with other healing rules as well. [MENTION=12731]CapnZapp[/MENTION] Rolling a bard with no healing spells is in no way similar to rolling a rogue. A bard helps bolster the party's hp with Song of Rest, and it's very helpful. As for life clerics, yes, I fully recognize that they are far more efficient at healing than other clerics, and they are indeed the one and only example of a cleric who actually should be healing instead of buffing or attacking. But I sort of thought it was obvious that they were exceptional. Unless you are suggesting that this renders all the other domains stupid and worthless, everything I said remains true for those other domains. [/QUOTE]
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On the healing options in the 5e DMG
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