Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
On the healing options in the 5e DMG
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Eric V" data-source="post: 6456110" data-attributes="member: 6779717"><p>Yeah, that was fairly odd...there's plenty of examples of socially inappropriate behaviours on the forums but not wanting to play a healer surely can't be one of them.</p><p></p><p>I remember during the playtest the discussion re: healing and how it looked like the cleric was going to be a must in the party again. I hated that idea for a few reasons, but one of them was that it necessitated the existence of religion and/or gods/some kind of spirituality. I was hoping to play a different kind of setting, and the demand for healing in the form of the cleric made that virtually impossible.</p><p></p><p>Playing D&D since 1e, I can attest to the "short straw plays the cleric" idea...with an NPC thrown in. Same in 2e, though at least then people could specialize with spheres. Similar idea in 3e, though at a certain level, the cleric turned into such an ass-kicker that the demand for healing dropped significantly.</p><p></p><p>IMO, 4e did it right in 2 ways: One, firmly embracing the nature of hit points, allowing for the existence of the warlord class. Two, healing was a <em>minor action</em>, which meant that the healer was never forced to choose between healing and another type of heroic action. They got to do both. Even their buff spells often triggered of other such actions. Not coincidentally, we had more pc clerics in 4e than we did in all the other editions combined, no exaggeration.</p><p></p><p>Having said that, I am not sure the burden is as great in 5e as it is in 3e and before. In those editions, you had to prepare specific spells (3x cure light wounds, 2x cure critical wounds, etc.) In 5e, you use one slot out of 13+ to prepare a healing spell, and that's about it. Maybe you use slots on it and maybe you don't, but you aren't nearly as "locked in" as you were in 3e and before. So while I suppose technically you are playing a healer, it's only when direly necessary. And 5e did include <em>healing word</em> as a bonus action so the cleric doesn't have to make that tough choice anymore.</p></blockquote><p></p>
[QUOTE="Eric V, post: 6456110, member: 6779717"] Yeah, that was fairly odd...there's plenty of examples of socially inappropriate behaviours on the forums but not wanting to play a healer surely can't be one of them. I remember during the playtest the discussion re: healing and how it looked like the cleric was going to be a must in the party again. I hated that idea for a few reasons, but one of them was that it necessitated the existence of religion and/or gods/some kind of spirituality. I was hoping to play a different kind of setting, and the demand for healing in the form of the cleric made that virtually impossible. Playing D&D since 1e, I can attest to the "short straw plays the cleric" idea...with an NPC thrown in. Same in 2e, though at least then people could specialize with spheres. Similar idea in 3e, though at a certain level, the cleric turned into such an ass-kicker that the demand for healing dropped significantly. IMO, 4e did it right in 2 ways: One, firmly embracing the nature of hit points, allowing for the existence of the warlord class. Two, healing was a [I]minor action[/I], which meant that the healer was never forced to choose between healing and another type of heroic action. They got to do both. Even their buff spells often triggered of other such actions. Not coincidentally, we had more pc clerics in 4e than we did in all the other editions combined, no exaggeration. Having said that, I am not sure the burden is as great in 5e as it is in 3e and before. In those editions, you had to prepare specific spells (3x cure light wounds, 2x cure critical wounds, etc.) In 5e, you use one slot out of 13+ to prepare a healing spell, and that's about it. Maybe you use slots on it and maybe you don't, but you aren't nearly as "locked in" as you were in 3e and before. So while I suppose technically you are playing a healer, it's only when direly necessary. And 5e did include [I]healing word[/I] as a bonus action so the cleric doesn't have to make that tough choice anymore. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
On the healing options in the 5e DMG
Top