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General Tabletop Discussion
*Dungeons & Dragons
On the healing options in the 5e DMG
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<blockquote data-quote="MoonSong" data-source="post: 6461229" data-attributes="member: 6689464"><p>But it's not about that, it's about feeling useful and needed, to feel you are contributing, that no matter how much you suck at fighting, you are still helping the others. That your fun isn't costing the others at the table their fun, that when you decide to just buff and heal you are making things better for them instead of just wasting their time and getting them more hurt, not feeling as if you aren't pulling your weight and are instead a load to the others. That is what I mean when I say needed, to be useful enough that the others will cover for you instead of demanding you just add more damage to the pool, and that the others won't object to you joining them because you are making things worse for them with your sole presence.</p><p></p><p>Like I said, the difference between the healer role and the others is needing the others in the party to achieve anything. But if the party needs you less than you need them, then you aren't contributing, you are a load, you are leeching of their success and the less polite members of the party won't let you forget it until you build a killing cleric with enough DPS that still keeps them healed or give up and leave the game for another edition where you are more welcome.</p></blockquote><p></p>
[QUOTE="MoonSong, post: 6461229, member: 6689464"] But it's not about that, it's about feeling useful and needed, to feel you are contributing, that no matter how much you suck at fighting, you are still helping the others. That your fun isn't costing the others at the table their fun, that when you decide to just buff and heal you are making things better for them instead of just wasting their time and getting them more hurt, not feeling as if you aren't pulling your weight and are instead a load to the others. That is what I mean when I say needed, to be useful enough that the others will cover for you instead of demanding you just add more damage to the pool, and that the others won't object to you joining them because you are making things worse for them with your sole presence. Like I said, the difference between the healer role and the others is needing the others in the party to achieve anything. But if the party needs you less than you need them, then you aren't contributing, you are a load, you are leeching of their success and the less polite members of the party won't let you forget it until you build a killing cleric with enough DPS that still keeps them healed or give up and leave the game for another edition where you are more welcome. [/QUOTE]
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On the healing options in the 5e DMG
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