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On the healing options in the 5e DMG
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<blockquote data-quote="Hussar" data-source="post: 6462147" data-attributes="member: 22779"><p>And bully for you. But, the fact still remains that there was nothing in the AD&D rules that actually pushed you to be "the healer" outside of casting 1st level spells. And, it's pretty unlikely that in 2e you were doing healing in combat - which is the issue being discussed. Out of combat? Who cares? It's not like you're using actions at that point. There's no action economy outside of initiative. </p><p></p><p>Let me try another way. Create a 2e PHB cleric at 6th level that does nothing but healing. It can be done, sure, but, there's an awful lot of pretty useful spells at 2nd and 3rd level (prayer was a good one, negative plane protection was 3rd wasn't it?, so on and so forth) that people can pick if they want. It's not like you have to pick nothing but cure disease for your third level spells. </p><p></p><p>And, if clerics were meant to be pure healers, why give them the best armour and the second best weapon proficiencies in the game? And the second best attack matrix? Doesn't that kind of point to the idea that clerics aren't really meant to be pure healers? Again, I'm not saying you can't play that way. That's your choice. But, you certainly don't have to. I loved playing clerics for exactly that reason. The healing was there, but, it was the other stuff that made clerics shine for me. </p><p></p><p>As far as 4e goes, well, the hostility, as has been mentioned numerous times, is entirely on you. There are a number of pure healer builds for 4e that would satisfy exactly what you want. you can't complain about hostility in the rules set if you choose to ignore the options in front of you. The 4e cleric, as the second line tank, is hardly something new to the game and would be easily recognizable back in the day as well. </p><p></p><p>You have to understand that just because you have chosen a fairly idiosyncratic interpretation of the class that ignores large swaths of the actual mechanics of that class, doesn't mean that everyone else has come to the same conclusions that you have. Even in 3e, clerics were not intended as "pure healers". Good grief, why would a pure healer need the best AC, second best attacks, and just about the best saves in the game, never minding about a third of his spells are directly offensive spells. There's a reason there's a C in CoDzilla. It's not for healer clerics.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6462147, member: 22779"] And bully for you. But, the fact still remains that there was nothing in the AD&D rules that actually pushed you to be "the healer" outside of casting 1st level spells. And, it's pretty unlikely that in 2e you were doing healing in combat - which is the issue being discussed. Out of combat? Who cares? It's not like you're using actions at that point. There's no action economy outside of initiative. Let me try another way. Create a 2e PHB cleric at 6th level that does nothing but healing. It can be done, sure, but, there's an awful lot of pretty useful spells at 2nd and 3rd level (prayer was a good one, negative plane protection was 3rd wasn't it?, so on and so forth) that people can pick if they want. It's not like you have to pick nothing but cure disease for your third level spells. And, if clerics were meant to be pure healers, why give them the best armour and the second best weapon proficiencies in the game? And the second best attack matrix? Doesn't that kind of point to the idea that clerics aren't really meant to be pure healers? Again, I'm not saying you can't play that way. That's your choice. But, you certainly don't have to. I loved playing clerics for exactly that reason. The healing was there, but, it was the other stuff that made clerics shine for me. As far as 4e goes, well, the hostility, as has been mentioned numerous times, is entirely on you. There are a number of pure healer builds for 4e that would satisfy exactly what you want. you can't complain about hostility in the rules set if you choose to ignore the options in front of you. The 4e cleric, as the second line tank, is hardly something new to the game and would be easily recognizable back in the day as well. You have to understand that just because you have chosen a fairly idiosyncratic interpretation of the class that ignores large swaths of the actual mechanics of that class, doesn't mean that everyone else has come to the same conclusions that you have. Even in 3e, clerics were not intended as "pure healers". Good grief, why would a pure healer need the best AC, second best attacks, and just about the best saves in the game, never minding about a third of his spells are directly offensive spells. There's a reason there's a C in CoDzilla. It's not for healer clerics. [/QUOTE]
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