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General Tabletop Discussion
*Dungeons & Dragons
On the healing options in the 5e DMG
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<blockquote data-quote="Hussar" data-source="post: 6463025" data-attributes="member: 22779"><p>But, you've ignored the fact the Kaiilurker has limited us to core. He rejected expansions in 4e for solving the problem, so, why should expansions in 3e or 3.5 count?</p><p></p><p>Additionally, you're talking about a pretty extreme corner case. How often is a party getting hit by two fireballs in a row? Certainly not something that's going to happen every combat or even every session. And meager damage was a 3e thing, not an AD&D thing where the cleric was second to the fighter types in terms of damage output.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6463025, member: 22779"] But, you've ignored the fact the Kaiilurker has limited us to core. He rejected expansions in 4e for solving the problem, so, why should expansions in 3e or 3.5 count? Additionally, you're talking about a pretty extreme corner case. How often is a party getting hit by two fireballs in a row? Certainly not something that's going to happen every combat or even every session. And meager damage was a 3e thing, not an AD&D thing where the cleric was second to the fighter types in terms of damage output. [/QUOTE]
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On the healing options in the 5e DMG
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