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Community
General Tabletop Discussion
*Dungeons & Dragons
On the healing options in the 5e DMG
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<blockquote data-quote="The Crimson Binome" data-source="post: 6464125" data-attributes="member: 6775031"><p>I never knew that there was such a controversy over what a healer <em>was</em>. I mean, everyone's played Final Fantasy and stuff, right? You always get the character who heals and buffs and doesn't attack anyone. Or, if they do attack someone, it's because you're just beating up some goblins and it doesn't matter, and they'd be just as well off by defending for the round, for what little the contribute. The white mage. The healer. The medic.</p><p></p><p>I get that some people don't like being that character, and it should be optional. We're just saying that 4E went too far, and made it <em>impossible</em>, where it was at least nominally possible in earlier editions. The question remains of how to make that <em>optional</em>, without it being so effective as to become <em>mandatory</em>.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6464125, member: 6775031"] I never knew that there was such a controversy over what a healer [I]was[/I]. I mean, everyone's played Final Fantasy and stuff, right? You always get the character who heals and buffs and doesn't attack anyone. Or, if they do attack someone, it's because you're just beating up some goblins and it doesn't matter, and they'd be just as well off by defending for the round, for what little the contribute. The white mage. The healer. The medic. I get that some people don't like being that character, and it should be optional. We're just saying that 4E went too far, and made it [I]impossible[/I], where it was at least nominally possible in earlier editions. The question remains of how to make that [I]optional[/I], without it being so effective as to become [I]mandatory[/I]. [/QUOTE]
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Community
General Tabletop Discussion
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On the healing options in the 5e DMG
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