Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
On the healing options in the 5e DMG
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MechaPilot" data-source="post: 6468717" data-attributes="member: 82779"><p>I can agree with you on that, though undoubtedly for different reasons.</p><p></p><p>4e included proportional healing, other editions did not (meaning that other editions typically took more resources/time to heal a fighter or barbarian than it did to heal a wizard or rogue, even if the fighter was at half HPs while the wizard was at only 1 HP).</p><p></p><p>4e also limited the abuse of healing magic items by tying magical healing to a limited daily resource, other editions simply limited magic item healing by the number of potions and wand charges you had left.</p><p></p><p>4e also used static values for a lot of healing (surge value, the healing offered by potions, and so on), other editions didn't. This meant you never ended up with situations where a CLW spell or healing potion only healed 2 HPs.</p><p></p><p>So yeah, there's plenty of differences in the way healing is handled. However, the rate of HP restoration between 3e and 4e isn't all that different if a group actually wants to heal up, especially given that 3e's long-term care Heal check has a DC of only 15, and that you can care for up to six patients at once. A first level 3e cleric can often take 10 and make the Heal check (often with a one-time investment of 1-3 skill points), assuring the double recovery rate as long as supplies last. And that's without considering any daily healing spells.</p><p></p><p></p><p></p><p></p><p>Yes, that is sort of how you are coming off to me.</p></blockquote><p></p>
[QUOTE="MechaPilot, post: 6468717, member: 82779"] I can agree with you on that, though undoubtedly for different reasons. 4e included proportional healing, other editions did not (meaning that other editions typically took more resources/time to heal a fighter or barbarian than it did to heal a wizard or rogue, even if the fighter was at half HPs while the wizard was at only 1 HP). 4e also limited the abuse of healing magic items by tying magical healing to a limited daily resource, other editions simply limited magic item healing by the number of potions and wand charges you had left. 4e also used static values for a lot of healing (surge value, the healing offered by potions, and so on), other editions didn't. This meant you never ended up with situations where a CLW spell or healing potion only healed 2 HPs. So yeah, there's plenty of differences in the way healing is handled. However, the rate of HP restoration between 3e and 4e isn't all that different if a group actually wants to heal up, especially given that 3e's long-term care Heal check has a DC of only 15, and that you can care for up to six patients at once. A first level 3e cleric can often take 10 and make the Heal check (often with a one-time investment of 1-3 skill points), assuring the double recovery rate as long as supplies last. And that's without considering any daily healing spells. Yes, that is sort of how you are coming off to me. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
On the healing options in the 5e DMG
Top