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General Tabletop Discussion
*Dungeons & Dragons
On the healing options in the 5e DMG
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<blockquote data-quote="The Crimson Binome" data-source="post: 6468812" data-attributes="member: 6775031"><p>While there may be little practical difference for the PCs, there's a ton of difference in terms of world-building. For anyone who has no access to magical healing, and doesn't have someone with points in the Heal skill - which is to say, about 90% of the population - it could take a week or longer to get back up to full. Not that it really changes gameplay at all, because PCs <em>do</em> have those things, but it <em>could</em> happen.</p><p></p><p>For some players, the <em>why</em> of the rule is much more important than the <em>what</em> of the rule. Slower healing might do a mediocre job of representing the natural healing process, but it's still <em>representing the natural healing process</em>. (Or at the very least, it <em>could</em> be used as such.) As compared to the 4E (or 5E) thing with healing surges (and hit dice), where it's not entirely clear what everything represents, and you most certainly can't try to shoehorn that to cover natural healing.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6468812, member: 6775031"] While there may be little practical difference for the PCs, there's a ton of difference in terms of world-building. For anyone who has no access to magical healing, and doesn't have someone with points in the Heal skill - which is to say, about 90% of the population - it could take a week or longer to get back up to full. Not that it really changes gameplay at all, because PCs [I]do[/I] have those things, but it [I]could[/I] happen. For some players, the [I]why[/I] of the rule is much more important than the [I]what[/I] of the rule. Slower healing might do a mediocre job of representing the natural healing process, but it's still [I]representing the natural healing process[/I]. (Or at the very least, it [I]could[/I] be used as such.) As compared to the 4E (or 5E) thing with healing surges (and hit dice), where it's not entirely clear what everything represents, and you most certainly can't try to shoehorn that to cover natural healing. [/QUOTE]
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On the healing options in the 5e DMG
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