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General Tabletop Discussion
*Dungeons & Dragons
On the healing options in the 5e DMG
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<blockquote data-quote="The Crimson Binome" data-source="post: 6471055" data-attributes="member: 6775031"><p>Agreed, that would prove little, which is why I said that <em>the designers acknowledge that there are many people who play this way</em>. It doesn't matter whether it makes sense to you, as long as it makes sense to them, and the designers care about keeping that portion of the player-base.</p><p></p><p>I haven't read the text in question, but given that he ended up in slavery, it stands to reason that not all of his assailants were attempting to kill him so much as merely subdue him. And there's no saying whether he was perfectly fine when he woke up. Nor is there perfect insistence that this can be modeled exactly using game rules, as long as the general concept is close enough.</p><p></p><p>If you wanted to represent that situation in AD&D or 3E, the enemies would be attacking him non-lethally.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6471055, member: 6775031"] Agreed, that would prove little, which is why I said that [I]the designers acknowledge that there are many people who play this way[/I]. It doesn't matter whether it makes sense to you, as long as it makes sense to them, and the designers care about keeping that portion of the player-base. I haven't read the text in question, but given that he ended up in slavery, it stands to reason that not all of his assailants were attempting to kill him so much as merely subdue him. And there's no saying whether he was perfectly fine when he woke up. Nor is there perfect insistence that this can be modeled exactly using game rules, as long as the general concept is close enough. If you wanted to represent that situation in AD&D or 3E, the enemies would be attacking him non-lethally. [/QUOTE]
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On the healing options in the 5e DMG
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