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General Tabletop Discussion
*Dungeons & Dragons
On the healing options in the 5e DMG
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<blockquote data-quote="MechaPilot" data-source="post: 6472719" data-attributes="member: 82779"><p>I got rid of the bulk of my 2e books several years ago before a move, so I cannot open a 2e PHB/DMG and quote it directly to you.</p><p></p><p>However, I am not the one making the statement that the rules mandate that every single HP must contain meat; Chocolategravy did that.</p><p></p><p></p><p></p><p>The onus of proof is on the one who makes the claim. My asking for a source for his claim doesn't shift that burden to me.</p><p></p><p></p><p>Regarding consistency, might I ask that you reread this from my previous post:</p><p></p><p></p><p></p><p>HP as physical health is terribly inconsistent when the recovery system makes high Con characters take more time to heal than low Con characters. And 3e, which is mentioned as being consistent above, does just that. Let me illustrate this with an example.</p><p></p><p>Billie and Fred are fighters. They are both level three, they both got max HP at first level and 6 HP at both second and thrid level (22 HP just from 3rd level in the fighter class). The only difference between the two, is that Fred is rather sickly. While Billie has a 14 Con, Fred has a 6 Con.</p><p></p><p>Billie: 28 HPs (22 + (3*2))</p><p>Fred: 18 HPs (22 - (3*2))</p><p></p><p>Now lets say that Billie and Fred are fighting side-by-side, and they both lose half their HPs. Fred, whose Con score is eight lower than Billie's, will heal up completely after three nights of rest. However, Billie, who has a better chance of resisting poisons, diseases, and damage from forced marches because of her heightened Constitution, must spend five nights to recover to full.</p><p></p><p>Heck, lets dive in for round two. Let's say that both Billie and Fred started at full HPs and took 18 damage while fighting together. Billie is hurt, but Fred is very nearly dead. However, after six nights rest, both of them are back to full. But, wait a minute; the six Con character just recovered from being nearly dead in the same time that it took the fourteen Con character to recover from some cuts, scratches, and bruises.</p><p></p><p>Being less healthy means that you heal faster, and that is just woefully inconsistent with the notion that every HP must have some meat in it.</p></blockquote><p></p>
[QUOTE="MechaPilot, post: 6472719, member: 82779"] I got rid of the bulk of my 2e books several years ago before a move, so I cannot open a 2e PHB/DMG and quote it directly to you. However, I am not the one making the statement that the rules mandate that every single HP must contain meat; Chocolategravy did that. The onus of proof is on the one who makes the claim. My asking for a source for his claim doesn't shift that burden to me. Regarding consistency, might I ask that you reread this from my previous post: HP as physical health is terribly inconsistent when the recovery system makes high Con characters take more time to heal than low Con characters. And 3e, which is mentioned as being consistent above, does just that. Let me illustrate this with an example. Billie and Fred are fighters. They are both level three, they both got max HP at first level and 6 HP at both second and thrid level (22 HP just from 3rd level in the fighter class). The only difference between the two, is that Fred is rather sickly. While Billie has a 14 Con, Fred has a 6 Con. Billie: 28 HPs (22 + (3*2)) Fred: 18 HPs (22 - (3*2)) Now lets say that Billie and Fred are fighting side-by-side, and they both lose half their HPs. Fred, whose Con score is eight lower than Billie's, will heal up completely after three nights of rest. However, Billie, who has a better chance of resisting poisons, diseases, and damage from forced marches because of her heightened Constitution, must spend five nights to recover to full. Heck, lets dive in for round two. Let's say that both Billie and Fred started at full HPs and took 18 damage while fighting together. Billie is hurt, but Fred is very nearly dead. However, after six nights rest, both of them are back to full. But, wait a minute; the six Con character just recovered from being nearly dead in the same time that it took the fourteen Con character to recover from some cuts, scratches, and bruises. Being less healthy means that you heal faster, and that is just woefully inconsistent with the notion that every HP must have some meat in it. [/QUOTE]
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