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On the healing options in the 5e DMG
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<blockquote data-quote="Hussar" data-source="post: 6475710" data-attributes="member: 22779"><p>The point is Saelorn, there is no model. That's the crux of the discussion. People who claim HP=Meat want D&D to model combat. It doesn't and never, ever has. A model MUST be able to tell the user of that model something about what happened. When I use any model, it will always tell me something about what happened. It might not tell me exactly what happened, but, it will give me a pretty good idea.</p><p></p><p>A 15 HP fighter takes 5 points of damage. What happened? Using the mechanics of the game, tell me what happened in the fiction. The problem is, you can't. Not even remotely definitively. The only thing you can tell me is that the character has taken 5 points of damage and his current HP is now 10. That's it. That is the only thing the mechanics tell you. Anything else is 100% added by the DM because I can narrate that event any way I want and the mechanics will not contradict a single interpretation. I could rule that as you were hit, a baseball flew over from a nearby playground and bounced off your head. The mechanics have nothing to say about it.</p><p></p><p>There is no model. Nothing is being modelled at all and never was.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6475710, member: 22779"] The point is Saelorn, there is no model. That's the crux of the discussion. People who claim HP=Meat want D&D to model combat. It doesn't and never, ever has. A model MUST be able to tell the user of that model something about what happened. When I use any model, it will always tell me something about what happened. It might not tell me exactly what happened, but, it will give me a pretty good idea. A 15 HP fighter takes 5 points of damage. What happened? Using the mechanics of the game, tell me what happened in the fiction. The problem is, you can't. Not even remotely definitively. The only thing you can tell me is that the character has taken 5 points of damage and his current HP is now 10. That's it. That is the only thing the mechanics tell you. Anything else is 100% added by the DM because I can narrate that event any way I want and the mechanics will not contradict a single interpretation. I could rule that as you were hit, a baseball flew over from a nearby playground and bounced off your head. The mechanics have nothing to say about it. There is no model. Nothing is being modelled at all and never was. [/QUOTE]
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On the healing options in the 5e DMG
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