Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
On the healing options in the 5e DMG
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 6476390" data-attributes="member: 42582"><p>Can you provide an example of this sort of interactions? (Other than healing times?)</p><p></p><p>Which brings us back to the point that most people in the gameworld (including low-level PCs) never suffer injuries that are not potentially fatal yet take more than a few days to heal. Nor do they ever suffer injuries that are incapable of healing without medical or nursing care.</p><p></p><p>To me, that doesn't make for a consistent gameworld. Are these people, or mutants?</p><p></p><p>You are missing the option that in fact I, and other posters on this thread, use. I pointed to it quite a way upthread, when I pointed out the distinction between healing in the sense of hit point recovery, and healing in the sense of physical restoration of the body.</p><p></p><p>Hit point loss, and hit point recovery, in my view correlate to losting or gaining the ability to fight on and win. Some <em>events</em> of hit point loss might correspond to (non-serious) physical injury (eg scratches, nicks, brusing, of the sort Gygax describes). But the restoration of those hit points doesn't mean that the injury is healed. It just means that the injury is no longer a burden on the PC's ability to fight and win.</p><p></p><p>In Gygax's AD&D, hit point loss that drops a character to 0 hp or below is different, in so far as it corresponds to an event of suffering a more serious injury (immediately fatal, if you drop to -4 or below, and potentially fatal if you drop to 0 to -3 and then bleed out to -10).</p><p></p><p>In 4e, hit point loss that drops you to -ve bloodied is different in the same way - it correlates to an event of suffering a fatal wound. Hit point loss that drops to zero or below, and that is then followed by 3 failed death saves, has the same character.</p><p></p><p>Even in these cases, though, <em>recovering the lost hit points</em> doesn't correlate to healing the serious injury. In AD&D that takes a week of rest or a Heal spell or equivalent, regardless of hit points restored (DMG p 82). In 4e, if a character is inspired or roused back into action, that tells us that the injury wasn't so serious after all.</p><p></p><p>In neither case is the hit point recovery is not correlated with physical restoration of an injury.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6476390, member: 42582"] Can you provide an example of this sort of interactions? (Other than healing times?) Which brings us back to the point that most people in the gameworld (including low-level PCs) never suffer injuries that are not potentially fatal yet take more than a few days to heal. Nor do they ever suffer injuries that are incapable of healing without medical or nursing care. To me, that doesn't make for a consistent gameworld. Are these people, or mutants? You are missing the option that in fact I, and other posters on this thread, use. I pointed to it quite a way upthread, when I pointed out the distinction between healing in the sense of hit point recovery, and healing in the sense of physical restoration of the body. Hit point loss, and hit point recovery, in my view correlate to losting or gaining the ability to fight on and win. Some [i]events[/i] of hit point loss might correspond to (non-serious) physical injury (eg scratches, nicks, brusing, of the sort Gygax describes). But the restoration of those hit points doesn't mean that the injury is healed. It just means that the injury is no longer a burden on the PC's ability to fight and win. In Gygax's AD&D, hit point loss that drops a character to 0 hp or below is different, in so far as it corresponds to an event of suffering a more serious injury (immediately fatal, if you drop to -4 or below, and potentially fatal if you drop to 0 to -3 and then bleed out to -10). In 4e, hit point loss that drops you to -ve bloodied is different in the same way - it correlates to an event of suffering a fatal wound. Hit point loss that drops to zero or below, and that is then followed by 3 failed death saves, has the same character. Even in these cases, though, [i]recovering the lost hit points[/i] doesn't correlate to healing the serious injury. In AD&D that takes a week of rest or a Heal spell or equivalent, regardless of hit points restored (DMG p 82). In 4e, if a character is inspired or roused back into action, that tells us that the injury wasn't so serious after all. In neither case is the hit point recovery is not correlated with physical restoration of an injury. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
On the healing options in the 5e DMG
Top