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On the marketing of 4E
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<blockquote data-quote="Dannyalcatraz" data-source="post: 4922748" data-attributes="member: 19675"><p>I know who he is and that he's president of and partial owner (about 10%) of UFC, but I'm not aware of his marketing practices at all. Got any of the hows and whys?</p><p></p><p>Even if he violates 1 or 2 and succeeds, you have to know why, because breaking the rules is an exceedingly risky thing to do. See the ash-heap of business.</p><p></p><p>4Ed's rollout violated several in short succession. It still succeeded because they attracted a large number of new players- many of whom were not even targeted by the practices in question- largely because of the first axiom of marketing:</p><p></p><p><strong>Being the first player in a given market is the #1 correlative factor deciding the success or failure of a business.</strong></p><p></p><p>That's not the sole reason. You still have to manage your brand. But being first is the single most crucial factor.</p><p></p><p>D&D is the first commercial RPG. It has the name recognition. It has it to such an extent that its name is synonymous with the hobby as a whole.</p><p></p><p>And with D&D coming off of one of its most successful economic periods, with a product that revolutionized the hobby, only a completely disastrous marketing campaign would have scuttled 4Ed. 3.X was a 600lb gorilla- a successor product was going to be big. The only question was how big.</p><p></p><p>(Currently, I'd say its about 675lbs.)</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4922748, member: 19675"] I know who he is and that he's president of and partial owner (about 10%) of UFC, but I'm not aware of his marketing practices at all. Got any of the hows and whys? Even if he violates 1 or 2 and succeeds, you have to know why, because breaking the rules is an exceedingly risky thing to do. See the ash-heap of business. 4Ed's rollout violated several in short succession. It still succeeded because they attracted a large number of new players- many of whom were not even targeted by the practices in question- largely because of the first axiom of marketing: [B]Being the first player in a given market is the #1 correlative factor deciding the success or failure of a business.[/B] That's not the sole reason. You still have to manage your brand. But being first is the single most crucial factor. D&D is the first commercial RPG. It has the name recognition. It has it to such an extent that its name is synonymous with the hobby as a whole. And with D&D coming off of one of its most successful economic periods, with a product that revolutionized the hobby, only a completely disastrous marketing campaign would have scuttled 4Ed. 3.X was a 600lb gorilla- a successor product was going to be big. The only question was how big. (Currently, I'd say its about 675lbs.) [/QUOTE]
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