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On the matter of half-orcs
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<blockquote data-quote="Wik" data-source="post: 4658835" data-attributes="member: 40177"><p>You know, it's not a subject I want to see in a game. It is something that disgusts me, and it's something I've had to deal with "objectively" in more than a few anthropology/history classes. It is not something I like to see, hear about, or discuss. But I can do it if I must - and I think we should all be aware of it, at least.</p><p></p><p>That being said, I don't want to see it in a game. I don't mind seeing it alluded to, if you're running a dark game like the Shark. But the second the "R bomb" is dropped, I am taken out of the game, and reminded of the real world too much. I don't like it, even if it's "realistic".</p><p></p><p>I'd much rather mention that the evil riders came through the town, and that afterwards, many of the townswomen were crying. And that, nine months later, the midwives were kept busy. That, to me, is much better than saying "Yeah, and the evil riders raped the women." There's a difference in tone there, for me.</p><p></p><p>So, rape is a no-no in my game, but it can be alluded to, so long as no one actually says "Rape". It's a silly rule, but it works for my personal comfort level.</p><p></p><p>***</p><p></p><p>As a side story, I remember playing with a GM who started off well, before his game fizzled into one of the worst campaigns I've ever been in. During the rough turning point, he ran an encounter I personally hated (worst encounter I've ever been in).</p><p></p><p>The gist of it was, three human bandits and a dwarf were raping a human villager. Our characters were to rush into the fray, and help the poor woman. </p><p></p><p>What really bothered me was the light-hearted way the GM was describing the scene, especially concerning the dwarf who had to decide whether to "finish up" or charge us while pulling up his pants (har har, really funny). The bandits were bungling idiots, and the woman was pretty much ignored by the GM. </p><p></p><p>The whole thing made my skin crawl, and I decided I didn't want to participate in this encounter. I got up, got a drink, and told my brother to play my character while I was gone - figuring this was a pretty good sign. Unfortunately, they paused play until I got back, twenty minutes later. </p><p></p><p>the woman's barn caught fire, and I had my character in the barn, rescuing chickens and whatnot, while the bandits were busy fighting the rest of the group, simply because as a player, this wasn't something I wanted to deal with. The GM didn't catch on to my discomfort, and kept on snickering at his portrayal of these bandits. </p><p></p><p>At the same time, my fellow players weren't engrossed in the scene, but none of them were really bothered. My brother ignored the rape part of things, and treated it as a combat encounter. A friend of mine just sort of leapt into the fight, and actually laughed at the "pulling up the pants" part of things. </p><p></p><p>So, maybe the rest of the group was cool with it. But I wasn't. I wound up mentioning it in a roundabout way to the GM, after the session. </p><p></p><p>The moral of the story: I don't like seeing rape in my games. And if I do see it, I don't participate. Because it is the antithesis of fun for me. </p><p></p><p>(as a sidenote, I feel the same way about elongated torture scenes, though I have a bit more leeway here. I don't mind describing the basics of torture, but I cut things short).</p></blockquote><p></p>
[QUOTE="Wik, post: 4658835, member: 40177"] You know, it's not a subject I want to see in a game. It is something that disgusts me, and it's something I've had to deal with "objectively" in more than a few anthropology/history classes. It is not something I like to see, hear about, or discuss. But I can do it if I must - and I think we should all be aware of it, at least. That being said, I don't want to see it in a game. I don't mind seeing it alluded to, if you're running a dark game like the Shark. But the second the "R bomb" is dropped, I am taken out of the game, and reminded of the real world too much. I don't like it, even if it's "realistic". I'd much rather mention that the evil riders came through the town, and that afterwards, many of the townswomen were crying. And that, nine months later, the midwives were kept busy. That, to me, is much better than saying "Yeah, and the evil riders raped the women." There's a difference in tone there, for me. So, rape is a no-no in my game, but it can be alluded to, so long as no one actually says "Rape". It's a silly rule, but it works for my personal comfort level. *** As a side story, I remember playing with a GM who started off well, before his game fizzled into one of the worst campaigns I've ever been in. During the rough turning point, he ran an encounter I personally hated (worst encounter I've ever been in). The gist of it was, three human bandits and a dwarf were raping a human villager. Our characters were to rush into the fray, and help the poor woman. What really bothered me was the light-hearted way the GM was describing the scene, especially concerning the dwarf who had to decide whether to "finish up" or charge us while pulling up his pants (har har, really funny). The bandits were bungling idiots, and the woman was pretty much ignored by the GM. The whole thing made my skin crawl, and I decided I didn't want to participate in this encounter. I got up, got a drink, and told my brother to play my character while I was gone - figuring this was a pretty good sign. Unfortunately, they paused play until I got back, twenty minutes later. the woman's barn caught fire, and I had my character in the barn, rescuing chickens and whatnot, while the bandits were busy fighting the rest of the group, simply because as a player, this wasn't something I wanted to deal with. The GM didn't catch on to my discomfort, and kept on snickering at his portrayal of these bandits. At the same time, my fellow players weren't engrossed in the scene, but none of them were really bothered. My brother ignored the rape part of things, and treated it as a combat encounter. A friend of mine just sort of leapt into the fight, and actually laughed at the "pulling up the pants" part of things. So, maybe the rest of the group was cool with it. But I wasn't. I wound up mentioning it in a roundabout way to the GM, after the session. The moral of the story: I don't like seeing rape in my games. And if I do see it, I don't participate. Because it is the antithesis of fun for me. (as a sidenote, I feel the same way about elongated torture scenes, though I have a bit more leeway here. I don't mind describing the basics of torture, but I cut things short). [/QUOTE]
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