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On the Origin of the Divinities
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<blockquote data-quote="MNblockhead" data-source="post: 9256630" data-attributes="member: 6796661"><p>You could look into the lore of Warhammer Fantasy, where an ancient, hyper-intelligent, and near-omnipotent starfaring species embarked on journey to spread intelligence across the cosmos and create a new world whose people were capable of resisting and combating the temptations and threat of the metaphysical force of Chaos. However, a great catastrophe caused the their warp gates to collapse, their most powerful servitors among their created races managed to reduce but not completely close the rent in reality. This realm of chaos is where magic comes from and also where the chaos gods reside, which can be seen as highly advanced entities in warp space seeking to increase their influence in our PC's reality. </p><p></p><p>The lore of subsequent elvan, human, dwarven, etc. gods, probably veers away from what you are looking for. Dwarven gods arose out of their practice of ancestor worship. They are basically ascended being powered by their peoples ancestor worship. Most elvan and human gods are also warp beings, with lesser aspects and power than the main chaos gods. Though some great individuals (such as Sigmar) are said to have ascended to godhood. </p><p></p><p>I'm not that steeped in Warhammer Fantasy lore and the cosmology gets rather vague and mushy, which really doesn't impact how the game plays. But you could simplify it and basically have two races of powerful elder races in conflict like the Vorlons and Shadows in Babylon 5. </p><p></p><p>In my Warhammer Fantasy campaign, I don't really worry too much about the cosmology. I was a little turned off by the "aliens" did it explanation, but whatever the "old ones were" there was a catastrophe in very ancient times that let to the old ones being cut off from the universe, the initial infusion of chaos led to the first gods, but the closing (mostly) of the rent in reality cut off the creation of new gods--or at least made it nearly impossible for new gods to arise. </p><p></p><p>Personally, I like my cosmology to be a bit vague. I don't feel that I have to know if every god is its own entity or if one god may have different aspects in different cultures. I don't need the provenance of every god detailed. What's important is what the societies the PC live in believe.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 9256630, member: 6796661"] You could look into the lore of Warhammer Fantasy, where an ancient, hyper-intelligent, and near-omnipotent starfaring species embarked on journey to spread intelligence across the cosmos and create a new world whose people were capable of resisting and combating the temptations and threat of the metaphysical force of Chaos. However, a great catastrophe caused the their warp gates to collapse, their most powerful servitors among their created races managed to reduce but not completely close the rent in reality. This realm of chaos is where magic comes from and also where the chaos gods reside, which can be seen as highly advanced entities in warp space seeking to increase their influence in our PC's reality. The lore of subsequent elvan, human, dwarven, etc. gods, probably veers away from what you are looking for. Dwarven gods arose out of their practice of ancestor worship. They are basically ascended being powered by their peoples ancestor worship. Most elvan and human gods are also warp beings, with lesser aspects and power than the main chaos gods. Though some great individuals (such as Sigmar) are said to have ascended to godhood. I'm not that steeped in Warhammer Fantasy lore and the cosmology gets rather vague and mushy, which really doesn't impact how the game plays. But you could simplify it and basically have two races of powerful elder races in conflict like the Vorlons and Shadows in Babylon 5. In my Warhammer Fantasy campaign, I don't really worry too much about the cosmology. I was a little turned off by the "aliens" did it explanation, but whatever the "old ones were" there was a catastrophe in very ancient times that let to the old ones being cut off from the universe, the initial infusion of chaos led to the first gods, but the closing (mostly) of the rent in reality cut off the creation of new gods--or at least made it nearly impossible for new gods to arise. Personally, I like my cosmology to be a bit vague. I don't feel that I have to know if every god is its own entity or if one god may have different aspects in different cultures. I don't need the provenance of every god detailed. What's important is what the societies the PC live in believe. [/QUOTE]
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