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General Tabletop Discussion
*Dungeons & Dragons
On the subject of Hobgoblins
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<blockquote data-quote="Tonguez" data-source="post: 8113735" data-attributes="member: 1125"><p>Well yes, I've never understood the purpose of halflings and imc do ask Why have them seperate. Its a reason why halflings imc live in the fae realms and why gnomes are only 1 foot tall. It gives them a niche other than being small.</p><p></p><p>I'd also consider Troll abilities are such that it is easily distinguishable from Ogre at a mechanical level (Bugbear less so, hence why they arent goblinoids imc but rather Apemen)</p><p></p><p>As to monsters I prefer the Birthright approach of making Monsters <em>Unique </em>mutated plot points whose very presence defines their domain/lair. If I were ever to use a Chimera thats the approach I'd take. That said I've used both griffons and wyverns (lesser dragons) as natural species because of the cool factor and because they have demonstrably different abilities.</p><p></p><p></p><p></p><p>argument to the point of absurdity kind of misses the point, but thats not entirely surprising.</p><p></p><p>but lets consider your selection seals being aquatic are distinct from wolves, jaguars, cheetahs, hyenas all of which also occupy a different environmental niche and have distinctive abilities (cheetahs speed, wolves pack hunting) that distinguish them. This is not the case with Orcs and Hobgoblins</p><p></p><p></p><p></p><p></p><p>I do agree with you there are far too many different flavour of Elf and most should be eliminated<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> But it is clear that Goliaths, Dragonborn and Warforged are distinctive beings with distinct mechanical differences beyond mere size. Orcs and Hobs dont really have those mechanical differences to an appreciable degree. I'd also encourage you to consider the race palette a bit more critically, just because there is a huge list of creatures to choose from doesnt mean you need to use them all.</p><p></p><p></p><p></p><p>You are free to play the game how you wish of course, but I would encourage you to consider a race palette that makes sense for you.</p></blockquote><p></p>
[QUOTE="Tonguez, post: 8113735, member: 1125"] Well yes, I've never understood the purpose of halflings and imc do ask Why have them seperate. Its a reason why halflings imc live in the fae realms and why gnomes are only 1 foot tall. It gives them a niche other than being small. I'd also consider Troll abilities are such that it is easily distinguishable from Ogre at a mechanical level (Bugbear less so, hence why they arent goblinoids imc but rather Apemen) As to monsters I prefer the Birthright approach of making Monsters [I]Unique [/I]mutated plot points whose very presence defines their domain/lair. If I were ever to use a Chimera thats the approach I'd take. That said I've used both griffons and wyverns (lesser dragons) as natural species because of the cool factor and because they have demonstrably different abilities. argument to the point of absurdity kind of misses the point, but thats not entirely surprising. but lets consider your selection seals being aquatic are distinct from wolves, jaguars, cheetahs, hyenas all of which also occupy a different environmental niche and have distinctive abilities (cheetahs speed, wolves pack hunting) that distinguish them. This is not the case with Orcs and Hobgoblins I do agree with you there are far too many different flavour of Elf and most should be eliminated:) But it is clear that Goliaths, Dragonborn and Warforged are distinctive beings with distinct mechanical differences beyond mere size. Orcs and Hobs dont really have those mechanical differences to an appreciable degree. I'd also encourage you to consider the race palette a bit more critically, just because there is a huge list of creatures to choose from doesnt mean you need to use them all. You are free to play the game how you wish of course, but I would encourage you to consider a race palette that makes sense for you. [/QUOTE]
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