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[On topic - NO FLAMES!] God & Satan
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<blockquote data-quote="BluWolf" data-source="post: 326659" data-attributes="member: 627"><p>I think making the assumption that dieties grant spells in a "christian" style campaign is an inappropriate model. </p><p></p><p>I don't mean inappropriate as in blasphemy. I mean inappropriate as in you are sticking to an old model of doing things that doesn't fit what you are trying to accomplish.</p><p></p><p>Don't be a stick in the mud. (I actually just waived my finger at the screen...oh crap).</p><p></p><p>Anyway, my point. IMC I model a psuedo-monthiestic religious world where all the littel mortals really don't know the truth AND they don't speak to the "gods" so they can't ask.</p><p></p><p>So they are operating under what is reffered to in our real world as Doghma (yes, the movie was a great example of how literary license and the concept of doghma can make everyone look like and ass).</p><p></p><p>Let me include a quick note from me player's guide:</p><p></p><p>"The religions of StormWorld are a reflection of mortal interpretation of divine will rather than a direct representation of that will. Therefore, there are many religions all professing to have the answer and serving the “true god”. Some point to displays of divine magic or miracles while others point to historical scripture of this or that prophet.</p><p></p><p>What this means in StormWorld, as is obviously the case in the real world, there is a fundamental disconnection between Religious Dogma and Divine Reality (as eloquently put by Faustus of Earth1066tm).</p><p></p><p>"Religious Dogma"- “What the mortal races believe about the deities that they worship. This is the story that the deity tells to his priests and his prophets, that the Priests and Prophets further embellish and put into scriptures, and that is refined, changed, and interpreted over the millennia by religious leaders and scholars. “</p><p></p><p>”Religious Dogma is fictional, allegorical, or metaphorical. It is almost never factual in its presentation of spiritual details. When Dogma is correct, it is usually by accident. Religious Dogma is what the church and the people believe.”</p><p></p><p>This represents the disconnect between the mortal and divine mind. Mortals simply cannot comprehend concepts on the divine level and trying to extrapolate divine concepts into mortal definitions is what gives rise to Religious Dogma and conflict.</p><p></p><p>"Divine Reality"- The "true" story behind the myths about how the Cosmos was actually created, how the deities came to create sentient races, and what the relationships among the Gods are like. Divine Reality is what the churches and the people are not aware of. "</p><p></p><p>So how do we deal with all this "divine" magic flying around? Simple, it is created by man...or elf, or dwarf or what have you.</p><p></p><p>In essence, Divine magic works the same way arcane magic does it just uses a different catalyst. For mages its snakes and snails and puppy dog tails. For sorcerer's, mom slept with a dragon. For clerics, Doghmatic law or simply belief!!</p><p></p><p>Clerics in my campaign world are granted the ability to cast spells becasue of their religious orders or beliefs. Priests are annointed by Cardinals, Warlocks are granted favor by infernal forces and shaman are blessed by their ancestors. Its doesn't really matter. They are all just catalysts.</p><p></p><p>This model creates some interesting possibilities. What happens to the cleric that gets ex-communicated?? How about the Shaman that all of a sudden discovers a different religion??</p><p></p><p>In a crusades era campaign ALL priests (Christian, Muslim, Jewish) would have the ability to cast spells because the elders of thier respective orders have annointed them and revealed to them the mysteries of the universe. Well at least THIER mysteries.</p><p></p><p>As far as domains go I would do away with them and just adjust the clerics spell list and casting table accordingly.</p><p></p><p>BUt if you wanted to keep them I would give a christian cleric 4 domains to choose from- good, protection, community, healing. Make all the other ones available as prestige classes. maybe dedicated to various saints.</p><p></p><p>Just a thought.</p></blockquote><p></p>
[QUOTE="BluWolf, post: 326659, member: 627"] I think making the assumption that dieties grant spells in a "christian" style campaign is an inappropriate model. I don't mean inappropriate as in blasphemy. I mean inappropriate as in you are sticking to an old model of doing things that doesn't fit what you are trying to accomplish. Don't be a stick in the mud. (I actually just waived my finger at the screen...oh crap). Anyway, my point. IMC I model a psuedo-monthiestic religious world where all the littel mortals really don't know the truth AND they don't speak to the "gods" so they can't ask. So they are operating under what is reffered to in our real world as Doghma (yes, the movie was a great example of how literary license and the concept of doghma can make everyone look like and ass). Let me include a quick note from me player's guide: "The religions of StormWorld are a reflection of mortal interpretation of divine will rather than a direct representation of that will. Therefore, there are many religions all professing to have the answer and serving the “true god”. Some point to displays of divine magic or miracles while others point to historical scripture of this or that prophet. What this means in StormWorld, as is obviously the case in the real world, there is a fundamental disconnection between Religious Dogma and Divine Reality (as eloquently put by Faustus of Earth1066tm). "Religious Dogma"- “What the mortal races believe about the deities that they worship. This is the story that the deity tells to his priests and his prophets, that the Priests and Prophets further embellish and put into scriptures, and that is refined, changed, and interpreted over the millennia by religious leaders and scholars. “ ”Religious Dogma is fictional, allegorical, or metaphorical. It is almost never factual in its presentation of spiritual details. When Dogma is correct, it is usually by accident. Religious Dogma is what the church and the people believe.” This represents the disconnect between the mortal and divine mind. Mortals simply cannot comprehend concepts on the divine level and trying to extrapolate divine concepts into mortal definitions is what gives rise to Religious Dogma and conflict. "Divine Reality"- The "true" story behind the myths about how the Cosmos was actually created, how the deities came to create sentient races, and what the relationships among the Gods are like. Divine Reality is what the churches and the people are not aware of. " So how do we deal with all this "divine" magic flying around? Simple, it is created by man...or elf, or dwarf or what have you. In essence, Divine magic works the same way arcane magic does it just uses a different catalyst. For mages its snakes and snails and puppy dog tails. For sorcerer's, mom slept with a dragon. For clerics, Doghmatic law or simply belief!! Clerics in my campaign world are granted the ability to cast spells becasue of their religious orders or beliefs. Priests are annointed by Cardinals, Warlocks are granted favor by infernal forces and shaman are blessed by their ancestors. Its doesn't really matter. They are all just catalysts. This model creates some interesting possibilities. What happens to the cleric that gets ex-communicated?? How about the Shaman that all of a sudden discovers a different religion?? In a crusades era campaign ALL priests (Christian, Muslim, Jewish) would have the ability to cast spells because the elders of thier respective orders have annointed them and revealed to them the mysteries of the universe. Well at least THIER mysteries. As far as domains go I would do away with them and just adjust the clerics spell list and casting table accordingly. BUt if you wanted to keep them I would give a christian cleric 4 domains to choose from- good, protection, community, healing. Make all the other ones available as prestige classes. maybe dedicated to various saints. Just a thought. [/QUOTE]
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