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[On topic - NO FLAMES!] God & Satan
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<blockquote data-quote="Lothaire" data-source="post: 327594" data-attributes="member: 540"><p>Upon a reading of the Old Testament and the New Testament you can see a quite noticeable difference in the actions of Jehovah. Some religious denominations attribute this to the God of the old testament essentially being a high ranking member of the angelic host, perhaps the Metron, the voice of God. They argue that some of the actions attributed to God in the Old Testament are barbaric and could not have been done by him. </p><p></p><p>But getting away from all these tangents and focusing back on D&D. We have several different theological views to consider, and we have to decide which you feel will make for the best game.</p><p></p><p>There is the Satan is part of Gods plan for testing man. In this scheme Satan can either be a willing, loyal member of Gods court, or a rebellious fallen angel. </p><p></p><p>Now you can give him the ability to grant divine spells, putting him (roughly) on par with God. Or just make arcane spells flow from him (thus, for the most part preventing Good charecters from playing Arcane casters). Of you can have both Divine and Arcane magic availible to both sides, but banning spells with opposing alignment descriptors, for example banning spells with the Good descriptor from evil casters. </p><p></p><p>You might want to take a look at the Relics and Rituals, ritual casting system and make that availible to evil spell-casters. It works very nicely with the medieval perception that wicked Satanists were hiding in the woodwork looking to kidnap good Christians and sacrifice them in wicked rituals to their Dammned master to gain quick power.</p><p></p><p>Now is Satan a lesser god, or merely an extremely powerful demon / fallen angel. I would say it doesn't matter. Your players don't have to know which way you have gone. And they can ponder these theological quandries in charecter. And if that evil cultists appears to cast a spell, so what then. Either he did and Satan has the power to grant spells, or it is a very elaborate deception, and Lucifer is after all the father of lies.</p></blockquote><p></p>
[QUOTE="Lothaire, post: 327594, member: 540"] Upon a reading of the Old Testament and the New Testament you can see a quite noticeable difference in the actions of Jehovah. Some religious denominations attribute this to the God of the old testament essentially being a high ranking member of the angelic host, perhaps the Metron, the voice of God. They argue that some of the actions attributed to God in the Old Testament are barbaric and could not have been done by him. But getting away from all these tangents and focusing back on D&D. We have several different theological views to consider, and we have to decide which you feel will make for the best game. There is the Satan is part of Gods plan for testing man. In this scheme Satan can either be a willing, loyal member of Gods court, or a rebellious fallen angel. Now you can give him the ability to grant divine spells, putting him (roughly) on par with God. Or just make arcane spells flow from him (thus, for the most part preventing Good charecters from playing Arcane casters). Of you can have both Divine and Arcane magic availible to both sides, but banning spells with opposing alignment descriptors, for example banning spells with the Good descriptor from evil casters. You might want to take a look at the Relics and Rituals, ritual casting system and make that availible to evil spell-casters. It works very nicely with the medieval perception that wicked Satanists were hiding in the woodwork looking to kidnap good Christians and sacrifice them in wicked rituals to their Dammned master to gain quick power. Now is Satan a lesser god, or merely an extremely powerful demon / fallen angel. I would say it doesn't matter. Your players don't have to know which way you have gone. And they can ponder these theological quandries in charecter. And if that evil cultists appears to cast a spell, so what then. Either he did and Satan has the power to grant spells, or it is a very elaborate deception, and Lucifer is after all the father of lies. [/QUOTE]
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