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[On topic - NO FLAMES!] God & Satan
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<blockquote data-quote="I'm A Banana" data-source="post: 327671" data-attributes="member: 2067"><p><strong>What I'd Do...</strong></p><p></p><p>As the runner of the deity-a-week thread and a huge religion nerd, I feel slightly qualified to tell you what I'd do.</p><p></p><p>First of all...do you want it to be vague? This is a bit more realistic, where people have to more or less take the existence of these forces and creatures on faith, as it can't be proven beyond the shadow of human doubt...you have to believe.</p><p></p><p>If you were to do this, I'd have God be basically unreachable. He wouldn't grant domains. What *would* grant domains are the philosophies and beliefs of the individual clerics.</p><p></p><p>This works very well, actually, with each cleric choosing what domains they will use. Some may see God as the giver of knowledge and light (with the Knowledge and Sun domains), others of strength and victory in battle (with Strength and War domains), etc. Still others may say he works in mysterious ways and cannot be defined by the logic of man (with Trickery and Chaos), or that he made the rules, and looks upon those who can use the rules to help themselves with favor (Law and Trickery). The "clerics of Satan" can perhaps choose Death and Evil and the like, and believe that they have power over these forces.</p><p></p><p>The idea that the Satan-worshippers see themselves as getting power and that the God-worshippers see the power as being given to them is a key difference.</p><p></p><p>I'd also allow the different clerics to devide themselves culturally, racially, denominationally, etc. A cleric of Allah who takes Strength and War may not be mechanically different from a cleric of Yahweh who takes Strength and War, but they would probably be opposed despite their similarities.</p><p></p><p>If you want a more rules-friendly version, I'd say the following:</p><p></p><p>* Look to the description of Taiia in Deities and Demigods for a monotheistic deity. She's got destroyer and lifegiver aspects, so she'd probably be apt for a forgiving but wrathful god. Change the name, and boo-yah.</p><p>* Satan and the other angels are Divine Rank 0. Satan's probably quite advanced, maybe started as a Solar, with eventual levels in Rogue, Illusionist, etc. The other angels (and maybe saints, too) are Divine Rank 0 and servants of the gods. Another good place to look may be Deities and Demigods' Proxy template, to show how even weak lil' solars can be quite potent.</p><p>* Usually, Divine Rank 0 creatures can't grant spells. However, take a look at my deity-a-week thread for the implementation of "sacrifices." (look in Juiblex, specifically). Basically, the concept is that you do something for the spirit, and they grant you a domain for a while. For evil beings like Satan this could include temptaion, decieving, etc., while for angelic beings this could include preaching, winning converts, healing the sick, etc. This would make angels and The Devil less potent than God, but still able to grant spells, because we want them to. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> The sacrifice should, of course, be related to the domain...killing a blasphemer may count as a sacrifice for War (and those blasphemers could include people defiling the Holy Land by their very presence), while healing an ill child could be a sacrifice for Healing, and also one for Good.</p><p></p><p>Hope that helps. Really, I'd suggest doing it in the first way as vague and determined mostly by what the individual cleric thinks and does, maybe implementing the DR0 sacrifice rules for satan-worshipers. The vague way means that you don't really have to deal with the specifics of which salient divine abilities the Omnipotent Creator of All has, while still being able to create differences and divisions based on what people believe (based on cultural tendancies and choice of domains).</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 327671, member: 2067"] [b]What I'd Do...[/b] As the runner of the deity-a-week thread and a huge religion nerd, I feel slightly qualified to tell you what I'd do. First of all...do you want it to be vague? This is a bit more realistic, where people have to more or less take the existence of these forces and creatures on faith, as it can't be proven beyond the shadow of human doubt...you have to believe. If you were to do this, I'd have God be basically unreachable. He wouldn't grant domains. What *would* grant domains are the philosophies and beliefs of the individual clerics. This works very well, actually, with each cleric choosing what domains they will use. Some may see God as the giver of knowledge and light (with the Knowledge and Sun domains), others of strength and victory in battle (with Strength and War domains), etc. Still others may say he works in mysterious ways and cannot be defined by the logic of man (with Trickery and Chaos), or that he made the rules, and looks upon those who can use the rules to help themselves with favor (Law and Trickery). The "clerics of Satan" can perhaps choose Death and Evil and the like, and believe that they have power over these forces. The idea that the Satan-worshippers see themselves as getting power and that the God-worshippers see the power as being given to them is a key difference. I'd also allow the different clerics to devide themselves culturally, racially, denominationally, etc. A cleric of Allah who takes Strength and War may not be mechanically different from a cleric of Yahweh who takes Strength and War, but they would probably be opposed despite their similarities. If you want a more rules-friendly version, I'd say the following: * Look to the description of Taiia in Deities and Demigods for a monotheistic deity. She's got destroyer and lifegiver aspects, so she'd probably be apt for a forgiving but wrathful god. Change the name, and boo-yah. * Satan and the other angels are Divine Rank 0. Satan's probably quite advanced, maybe started as a Solar, with eventual levels in Rogue, Illusionist, etc. The other angels (and maybe saints, too) are Divine Rank 0 and servants of the gods. Another good place to look may be Deities and Demigods' Proxy template, to show how even weak lil' solars can be quite potent. * Usually, Divine Rank 0 creatures can't grant spells. However, take a look at my deity-a-week thread for the implementation of "sacrifices." (look in Juiblex, specifically). Basically, the concept is that you do something for the spirit, and they grant you a domain for a while. For evil beings like Satan this could include temptaion, decieving, etc., while for angelic beings this could include preaching, winning converts, healing the sick, etc. This would make angels and The Devil less potent than God, but still able to grant spells, because we want them to. :) The sacrifice should, of course, be related to the domain...killing a blasphemer may count as a sacrifice for War (and those blasphemers could include people defiling the Holy Land by their very presence), while healing an ill child could be a sacrifice for Healing, and also one for Good. Hope that helps. Really, I'd suggest doing it in the first way as vague and determined mostly by what the individual cleric thinks and does, maybe implementing the DR0 sacrifice rules for satan-worshipers. The vague way means that you don't really have to deal with the specifics of which salient divine abilities the Omnipotent Creator of All has, while still being able to create differences and divisions based on what people believe (based on cultural tendancies and choice of domains). [/QUOTE]
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