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[On topic - NO FLAMES!] God & Satan
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<blockquote data-quote="William Ronald" data-source="post: 329697" data-attributes="member: 426"><p>Andrew D. Gable -- an interesting topic.</p><p></p><p>So far, this thread has surprised me by having several good ideas and not degenerating into a flame war.</p><p></p><p>A campaign using real world religions can have members of the same faith who have different interpreptations of holy texts and traditions. Similarly, practices can differ by region. This can add a little flavor to different areas of the campaign setting, as well as set in some rivalries.</p><p></p><p>Also, different faiths will have different interpreptations of various beings. For example, the term satan was originally used for a class of beings or beings who served as accusers in the divine court. In the Jewish tradition, Satan was at times identifed with what is called 'yetser hara" -- the inclination towards evil. However, even this was ultimately rejected by Judaism, as all things being viewed as ultimately under God's control. </p><p></p><p>Mind you, there was a period under Persian influence where some sought to equate Satan with Ahriman, the Persian god of evil, but this idea was ultimately rejected. While a few references to Satan can be found in Orthodox and Jewish prayer books, they are now generally considered a figure of speech.</p><p></p><p>Thus in a campaign with Christian, Moslem, and Jewish clerics, each could have differing views of God and Satan. I think differing interpreptations of a faith in a campaign can add to its richness. In any tradition, there are different beliefs. Similar, different faiths often will disagree on several key matters. </p><p></p><p>You may wish to check some previously published works.</p><p>There was some discussion of real world religions in the 2nd Edition Historical Reference series, especially A Mighty Fortress. Additionally, there was a suggestion that PCs at least exhibit religious tolerance of each other -- a very rare thing for the 1500s and 1600s.</p><p></p><p>As for arcane magic, there were Jewish, Moslem, and even Christian Kabbalists. (I think on the Conversions pages, there is a version of a Kabbalist.) Of course, how one would use magic in a setting using real world religions is a decision for the DM.</p><p></p><p></p><p>The key thing for setting up such a campaign is to make sure that you talk to the players to make sure no one is offended. The key thing is to treat the beliefs of others with respect in the same way that you wish your beliefs to be treated.</p></blockquote><p></p>
[QUOTE="William Ronald, post: 329697, member: 426"] Andrew D. Gable -- an interesting topic. So far, this thread has surprised me by having several good ideas and not degenerating into a flame war. A campaign using real world religions can have members of the same faith who have different interpreptations of holy texts and traditions. Similarly, practices can differ by region. This can add a little flavor to different areas of the campaign setting, as well as set in some rivalries. Also, different faiths will have different interpreptations of various beings. For example, the term satan was originally used for a class of beings or beings who served as accusers in the divine court. In the Jewish tradition, Satan was at times identifed with what is called 'yetser hara" -- the inclination towards evil. However, even this was ultimately rejected by Judaism, as all things being viewed as ultimately under God's control. Mind you, there was a period under Persian influence where some sought to equate Satan with Ahriman, the Persian god of evil, but this idea was ultimately rejected. While a few references to Satan can be found in Orthodox and Jewish prayer books, they are now generally considered a figure of speech. Thus in a campaign with Christian, Moslem, and Jewish clerics, each could have differing views of God and Satan. I think differing interpreptations of a faith in a campaign can add to its richness. In any tradition, there are different beliefs. Similar, different faiths often will disagree on several key matters. You may wish to check some previously published works. There was some discussion of real world religions in the 2nd Edition Historical Reference series, especially A Mighty Fortress. Additionally, there was a suggestion that PCs at least exhibit religious tolerance of each other -- a very rare thing for the 1500s and 1600s. As for arcane magic, there were Jewish, Moslem, and even Christian Kabbalists. (I think on the Conversions pages, there is a version of a Kabbalist.) Of course, how one would use magic in a setting using real world religions is a decision for the DM. The key thing for setting up such a campaign is to make sure that you talk to the players to make sure no one is offended. The key thing is to treat the beliefs of others with respect in the same way that you wish your beliefs to be treated. [/QUOTE]
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